Category | Farming Simulator 17 |
Created | 25.07.2018 05:46 |
Roger Cote (GreasyX) | 25.07.2018 05:46 |
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ok hello and thanks for Viewing my problem is in harvesting sugarBeets it harvest fine but leave a white trail of what was harvested hers a ling to a pic https://drive.google.com/file/d/1sxtQbr7b-HvXhrj_hSLfXRdZMeLjt3X8/view?usp=sharing i think it may be a texture issue so i check all photos all look fine an in the right format any help would be apriciated Thanks again Roger C GreasyX |
Bilbo Beutlin (BBeutlin) | 25.07.2018 14:48 |
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Was nice to have a few more infos. Is it a standard map or a mod? Is it the standard Holmer harvester and cutter? or a mod? What about log? any errors or warnings? Most probably the log has errors(s) that certain texture(s) could not be read. |
Roger Cote (GreasyX) | 25.07.2018 17:48 |
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hello and thanks Ill get you what ever you ask for, you are the Biggest help of all thanks here is my log file no errors Warning: Duplicate l10n entry 'outputTrigger' in mod 'testMap16X'. Ignoring this defintion. Load mod: The_Moris_Land_v2 (Version: 5.056) Register vehicle type: pdlc_bigBudPack.subsoiler Register vehicle type: pdlc_bigBudPack.sowingMachineSprayer_extendedSpeedRotatingParts Register vehicle type: pdlc_bigBudPack.sowingMachineSprayerTank Register vehicle type: pdlc_bigBudPack.augerWagon_crawler Register vehicle type: pdlc_bigBudPack.tractor_articulatedAxis_analogClock Register vehicle type: pdlc_bigBudPack.sowingMachineSprayer_jigglingParts Register vehicle type: pdlc_bigBudPack.cultivator_jigglingParts dataS/cameraPath01.i3d (0.20) ms dataS/cameraPath02.i3d (0.16) ms dataS/cameraPath03.i3d (0.13) ms C:/Users/Roger/Documents/My Games/FarmingSimulator2017/mods/FS17_IVGC_Alpha_Valley/sky/sky_day_night.i3d (17.49) ms data/sky/rain.i3d (2.32) ms data/sky/hail.i3d (1.11) ms data/sky/dust.i3d (0.93) ms C:/Users/Roger/Documents/My Games/FarmingSimulator2017/mods/FS17_IVGC_Alpha_Valley/maps/map01.i3d (8710.27) ms Disabled withering data/vehicles/steerable/lizard/lizardPickupTT.i3d (73.22) ms data/vehicles/steerable/man/manTGS18480.i3d (119.16) ms data/vehicles/trailers/krampe/krampeSB3060.i3d (38.44) ms data/vehicles/steerable/holmer/holmerTerraDosT4_40.i3d (133.00) ms data/vehicles/cutters/holmer/holmerHR9.i3d (49.86) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (29.04) ms data/objects/pallets/woolPallet.i3d (12.59) ms dataS2/character/player/player01.i3d (688.70) ms dataS2/character/pedestrians/woman03.i3d (156.48) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 960 Version: 23.21.13.8813 (27.10.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Max dynamic foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Farming Simulator 17 (Steam) Version: 1.5.3.1 b1848 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2018-07-25 10:23:57 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded this is a 16 x mod map only mod in it is addonwatertrought standard holmer from store sorry will try to learn to give all info first time and did link for pic i used work ? thanks again Roger C GreasyX |
Roger Cote (GreasyX) | 25.07.2018 18:35 |
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Good News solved the problem :-) DId some comparing in I3d file with another 16x map and found mine was Missing Texture fileId="83" in sugarBeetHaulmMaterial so did some copy and past added the right file number and just Tested all is well now Thanks for you help and time and again an easy fix should check this stuff before i post sorry to have wasted your time Roger C Greasyx |
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