Category | Farming Simulator 17 |
Created | 29.08.2018 18:29 |
Bio Medical Extetion (Unknown) | 29.08.2018 18:29 |
---|---|
Hi, I need to get a value from a specific mod named "BGA Extension " from my own mod script This is BGA Extension link: https://www.modhoster.com/mods/bga-extension In particolary, i need to extract the current value of "printPower" variable Thx for the reply ... |
Bilbo Beutlin (BBeutlin) | 30.08.2018 00:27 |
---|---|
I don't know the mod, but where is the problem? Examine the mod's LUA(s), search for the wanted variable. At best you look where it is initialized, the first time used. Very often in a load..() function or even in the base code (outside the functions).. If it is a variable global to the mod, you can access immediately "modName.variableName" where the "modName" is the initializing "modName = {}" at the beginning. If the mod has multiple instances (like eg. vehicles, triggers) it becomes difficult. If you're lucky, you know the right instance pointer, let's say "abc" and you can use "abc.variableName". Else you must search a table with the instances to get a dedicated pointer. You may browse the table with ---------- for _,abc in pairs(tableBase) do -- examine abc, abc.variableName or debug print end ---------- Good luck. |
Note: Log in to post. Create a new account here.