Category | Farming Simulator 17 |
Created | 12.11.2018 14:49 |
Mario Gonzales (Unknown) | 12.11.2018 14:49 |
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Hello, If I make an object using real measurements (in meters) in blender and export it to giants editor the object will have the same size as in real life? |
Rob Van Den Berg (thudge) | 17.11.2018 16:59 |
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I suppose you've set Blender scene properties to metric and unit scale 1.000. You also made sure you did apply scale to your object in Blender (ctrl-A, scale). Export to i3d. Import in Giants. Yep, should work that way. |
Mario Gonzales (Unknown) | 20.11.2018 17:00 |
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Thanks very much! |
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