|Category||Farming Simulator 17|
|Jake Hartsock (Unknown)||22.11.2018 16:53|
|I'm playing around with the new 19 mods that have been released but I'm having trouble getting them to load within the editor. Everyone that I open that has reference points is throwing errors. Any suggestions on how to fix this? I'd rather not hardcode the reference paths by removing the $data and copying these files into each mod I look at.
Error: Can't load resource 'C:/FarmSim19Mods/FS19_mahindraRetriever/shared/numbers_diffuse.dds'.
Error: Failed to open xml file 'C:/FarmSim19Mods/FS19_mahindraRetriever/$data/shaders/dashboardLightsShader.xml'.
Error: Can't load resource 'C:/FarmSim19Mods/FS19_mahindraRetriever/$data/shared/default_specular.png'.
C:\FarmSim19Mods\FS19_mahindraRetriever\retriever.i3d (195.14) ms
Sorry for poor post title. I meant to change that before posting.
|Bilbo Beutlin (BBeutlin)||22.11.2018 19:11|
|Probably you didn't install the game and/or editor with admin rights (missing registry entries).
In GE select Files -> Preferences -> General and register the game install path.
If this doesn't work, then re-install game and editor with full admin. rights (right click on setup -> run as administrator)
|Adam Beltmaker (Unknown)||22.11.2018 23:01|
Thanks for clarifying it, but i've tried that as a steam user, no luck, also my has the box gold edition, and Giant's included the very same documentation and video and GE 7.1.0 64Bit we've used for FS17.
Also i've tried to register the installation path for FS19 and no luck, i couldn't open FS19 mods with 7.1.0 also if i saved an FS17 mod with the above settings, yet it not appear in FS19 as a mod.
|Bilbo Beutlin (BBeutlin)||23.11.2018 03:52|
|To edit FS19 stuff you need necessarily the GE8.
The GE7 cannot handle the FS19 objects, since there were massive changes since FS17.
|Don Sadler (donsadlerjr)||25.11.2018 16:33|
ANy idea with GE8 is going to be posted so we can start doing stuff?
|Bilbo Beutlin (BBeutlin)||25.11.2018 17:08|
|No - and if one would ask Giants, they'd say probably "ASAP" (as soon as possible) *g*
However it is released already on the FS19 DVD version. But seems still an early developer version with limited functionality.
An 'official' release here will take a while.
Anyway the GE 8.0.0 has already found its way to several download sites. Might be more or less 'illegal'.
Be very careful if you dl from these sources, may contain malware. Use only very trustworthy sources and double-check with anti-malware scanners.
|Johan Van Staden (Johanv)||04.12.2018 17:31|
I downloaded GIANTS Software 8.1 beta from this site and it does not want to work. How do I get it to work so I can do some modding on maps?
|Bilbo Beutlin (BBeutlin)||04.12.2018 18:12|
|See GE log for further info (USER\AppData\Local\GIANTS Editor 64bit 8.0.0\editor_log.txt).
Most common reason: your gfx doesn't support OpenGL 4.5.
Perhaps your gfx driver can be updated. Else you need a better GPU.
|Manuel Azevedo (AMIX72)||11.01.2019 00:44|
|GIANTS Engine Runtime 8.0.0 (17559:17563) 64bit (Build Date: Oct 8 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.0.0
CPU: Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz
Memory: 8150 MB
OS: Windows NT 10.0 64-bit
Driver: SoftMixer WASAPI Stereo
Max. active sources: 256
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6800 Series
Version: 4.5.13417 Core Profile Context 15.301.1901.0
Shader Version: 4.40
Error: GLSL version 4.50 or better is required. Your version is 4.40
but the manufacturer announces shader support 5.0....Because it does not work? driver ok
|Bilbo Beutlin (BBeutlin)||11.01.2019 02:53|
|Shader Model 5.0 is for DirectX.
However the HD6000 Series support OpenGL merely upto Vs. 4.4.
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