|Category||Farming Simulator 17|
|Aleksey Shumilin (Salazgan)||09.11.2019 16:39|
|Hello, I’m creating a car mod and I want to add the function of transporting and selling milk.With the Gaint Editor I imported "water Trigger" from another mod, but I don’t know how to configure it(In the game, the trigger does not work). I will be very grateful for the help.
|Bilbo Beutlin (BBeutlin)||09.11.2019 18:59|
|At first you must make sure, your car has all required specializations. You'll need to define a new vehicleType (in modDesc) and merge the car's specs with those of a watertrailer. The order of specs is important for proper function. You'll find the specs and their order eg. on your FS17 DVD in sdk\vehicleTypes.txt.
Create a fillTrigger in your car.i3d or import it from a watertrailer.
Setup the car.xml according watertrailer.xml, espec. heed fillTrigger and fillTypes (add fillType "milk").
By default the cow husbandry doesn't have a fillTrigger for milk, so you need to add one on your map. There are also placeable versions around in web.
|Aleksey Shumilin (Salazgan)||11.11.2019 14:40|
|Well, I found a solution to my problem. In addition to setting up the moddesk and .xml, as Bilbo suggested to me, I set up collision mask of the model itself through the Gaint Editor (set the value to 23), after which I can load and sell milk! Bilbo Beutlin, thank you so much for help.
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