Category | Farming Simulator 19 |
Created | 11.02.2023 22:24 |
Gert-jan Broekhuizen (GJGAMES) | 11.02.2023 22:24 |
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Does anyone know which or where i can find the ID's for any material like grass or sand? When i look in the script of paint by spline it gives 3 examples grass gravel and asphalt but nothing more. I did look everywher on google even checked all xml files from the GE and the base game but nowhere i find the correct ids. I once found it at blackpanther modding but i cant find there site neither can i find it on here "Try this https://farmerboysmodding.com/index.php?/topic/490-paint-terrain-by-spline-update/" Which i got from colin smith here on the forum. If anyone knows something please let me know as it would speed up the process of my map and hopefully others to. |
M_k Mcd4 (MKMcD) | 16.02.2023 03:43 |
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Open the i3d file in a text editor. Look for Layer The first layer is 1, the second is 2, etc. For a Combined Layer. the first combined layer is the last Layer plus 1, then keep adding 1 to the previous combined layer. |
Colin Smith (WrinkleysRule) | 16.02.2023 11:05 |
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Easy way is to in GE create new script name it TerrainLayers and copy paste the following code into it then save and execute it will print the ID's/names of all the terrain Layers in the console log -- Author:Stegei -- Name:TerrainLayers -- Description: Prints list of terrain texture layers for Paint Terrain by spline -- Icon: -- Hide: no local worldRoot = getRootNode() local file = getSceneFilename() print(string.format("%s",file)) local map = getChildAt(worldRoot,0) local mTerrainID = getChild(map, "terrain") local numLayers = getTerrainNumOfLayers(mTerrainID) for i =0,numLayers-1 do textureName = getTerrainLayerName(mTerrainID, i) print(string.format("Texture No :%d:Texture Name : %s", i, textureName)) end print("\nOpen Spline Utils Paint Script to continue") Re previous link, you were supposed to download the scripts and use the tutorials to help understand the paint by spline operation |
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