# Community Forum

## traffic

Forum Overview >> Farming Simulator 19

 Category Farming Simulator 19 Created 11.03.2019 14:45

Ekkehard Kohfeld (EKohfeld) 11.03.2019 14:45
What is the meaning of these error messages translated synonymous understand I do not?
I've expanded the traffic was too little and too monotonous what am I wrong?
Too many?

Warning: The sum of Vehicle Probability Attributes should be 1.0
Warning: The sum of Parked Vehicle Probability Attributes should be 1.0

Regis Bily (dragon500) 14.03.2019 00:46
Hello

if you increase the traffic you have to modify also the sum of the attributes of probability
because the total probabilities of all the groups of vehicles that you have to modify must be 1.

example:

1 vehicle --- <vehicle topSpeed = "0.0085" accel = "0.0000035" probability = "0.4" probabilityParked = "0.3">
2 vehicle ---- <vehicle topSpeed = "0.0085" accel = "0.0000035" probability = "0.3" = "0.4">
3 vehicle ---- <vehicle topSpeed = "0.0085" accel = "0.0000035" probability = "0.3" probabilityParked = "0.3">

probability = "0.4 + probability =" 0.3 + probability = "0.3 = 1
1 vehicle 2 vehicle 3 vehicle
etc ...

same for the probabilityParked the total sum must be 1

______________________________________________________________________________
bonjour

si tu a augmenter le traffic il faut que tu modifie aussi la somme des attributs de probabilité
car il faut que le totale des probabiliter de tous les groupes de vehicules que tu a modifier fasse 1.

exemple :

1 vehicule --- <vehicle topSpeed="0.0085" accel="0.0000035" probability="0.4" probabilityParked="0.3">
2 vehicule ---- <vehicle topSpeed="0.0085" accel="0.0000035" probability="0.3" ="0.4">
3 vehicule ---- <vehicle topSpeed="0.0085" accel="0.0000035" probability="0.3" probabilityParked="0.3">

probability="0.4 + probability="0.3 + probability="0.3 = 1
1 vehicule 2 vehicule 3 vehicule
etc...

pareil pour les probabilityParked la somme totale doit etre de 1

Ekkehard Kohfeld (EKohfeld) 14.03.2019 13:44
Hello
Great thank you that I understood
I did not think so in LS 17?
But no matter thanks for the help
very good.

Hi guys, its neverending story for me. I have on my map 20 own cars, on all cars i have probability 0.05 and same on probabilityParked, and game still shows me same error about 1.0. I dont know where is problem. Anybody know how fix it? thank you. Here is my XML.

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<trafficSystem>
<vehicles>
<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/zetor/Zetor_5748.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|0" intensity="20"/>
<brake decoration="4|2" intensity="75"/>
<turnLeft decoration="8|0" intensity="50"/>
<turnRight decoration="8|1" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/zetor/motorRun.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05"> <!-- 1204 VB -->
<assets filename="cars/1204vb/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/Liaz706n/Liaz_706.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0|1" highProfile="4|0|3" intensity="20"/>
<brake decoration="4|4" intensity="75"/>
<turnLeft decoration="10|0|0" intensity="50"/>
<turnRight decoration="10|1|0" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/Liaz706/LiazAI.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05"> <!-- zigulÃ­k -->
<assets filename="cars/VAZ2107/VAZ2107.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
<color rgb="0.97 0.97 0.02" />
<color rgb="0.985 0.01 0.01" />
<color rgb="0.010 0.082 0.950" />
<color rgb="0.043 0.97 0.285" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/1204/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203modra.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/1204s/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203havran.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203jednota.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203spoje.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/VAZ2106/VAZ2106GAI.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/favorit135/favorit135.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/favorit135/favorit135hnedy.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_01.i3d" filenameParked="cars/skoda100/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_02.i3d" filenameParked="cars/skoda100/vehicle_02.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_03.i3d" filenameParked="cars/skoda100/vehicle_03.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/wartburg/vehicle_01.i3d" filenameParked="cars/wartburg/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.052" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/wartburg/vehicle_03.i3d" filenameParked="cars/wartburg/vehicle_03.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/trabant/vehicle_01.i3d" filenameParked="cars/trabant/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/Liaz706/Liaz_706.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0|1" highProfile="4|0|3" intensity="20"/>
<brake decoration="4|4" intensity="75"/>
<turnLeft decoration="10|0|0" intensity="50"/>
<turnRight decoration="10|1|0" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/Liaz706/LiazAI.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

</vehicles>
</trafficSystem>

Hi guys, its neverending story for me. I have on my map 20 own cars, on all cars i have probability 0.05 and same on probabilityParked, and game still shows me same error about 1.0. I dont know where is problem. Anybody know how fix it? thank you. Here is my XML.

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<trafficSystem>
<vehicles>
<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/zetor/Zetor_5748.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|0" intensity="20"/>
<brake decoration="4|2" intensity="75"/>
<turnLeft decoration="8|0" intensity="50"/>
<turnRight decoration="8|1" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/zetor/motorRun.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05"> <!-- 1204 VB -->
<assets filename="cars/1204vb/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/Liaz706n/Liaz_706.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0|1" highProfile="4|0|3" intensity="20"/>
<brake decoration="4|4" intensity="75"/>
<turnLeft decoration="10|0|0" intensity="50"/>
<turnRight decoration="10|1|0" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/Liaz706/LiazAI.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05"> <!-- zigulÃ­k -->
<assets filename="cars/VAZ2107/VAZ2107.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
<color rgb="0.97 0.97 0.02" />
<color rgb="0.985 0.01 0.01" />
<color rgb="0.010 0.082 0.950" />
<color rgb="0.043 0.97 0.285" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/1204/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203modra.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/1204s/truck300.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203havran.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203jednota.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/s1203/1203spoje.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="4|4" intensity="20"/>
<brake decoration="6|0" intensity="95"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="1 0 0" /> <!-- red -->
<color rgb="0.02 0.57 0" /> <!-- green -->
<color rgb="0 0.71 0.92" /> <!-- lite blue -->
<color rgb="0.67 0.34 0.07" /> <!-- okr -->
<color rgb="1 1 1" /> <!-- white -->
<color rgb="0.2 0.2 0.2" /> <!-- gray -->
<color rgb="0.94 0.79 0" /> <!-- yellow -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/VAZ2106/VAZ2106GAI.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/favorit135/favorit135.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/favorit135/favorit135hnedy.i3d" triggerIndex="5" lightsIndex="4" driverIndex="6">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="1" xRotNode="1" radius="0.399" distToRotCenter="3.174" />
<wheel yRotNode="2" xRotNode="2" radius="0.399" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.399" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|4" highProfile="4|5" />
<brake decoration="9" />
<turnLeft decoration="8|0" />
<turnRight decoration="8|1" />
</lights>
<colors index="7" indexParked="7" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" />
</colors>
<sounds>
<motor filename="cars/Sourse/vaz.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_01.i3d" filenameParked="cars/skoda100/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_02.i3d" filenameParked="cars/skoda100/vehicle_02.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/skoda100/vehicle_03.i3d" filenameParked="cars/skoda100/vehicle_03.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/wartburg/vehicle_01.i3d" filenameParked="cars/wartburg/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.052" accel="0.0000035" probability="0.05" probabilityParked="0.05">
<assets filename="cars/wartburg/vehicle_03.i3d" filenameParked="cars/wartburg/vehicle_03.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000052" probability="0.05" probabilityParked="0.05">
<assets filename="cars/trabant/vehicle_01.i3d" filenameParked="cars/trabant/vehicle_01.i3d" triggerIndex="7" lightsIndex="4" driverIndex="8">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="2.6" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0" highProfile="4|1" decoration="12|0" intensity="20"/>
<brake decoration="6|0" intensity="75"/>
<turnLeft decoration="5|0" intensity="50"/>
<turnRight decoration="5|1" intensity="50"/>
</lights>
<colors index="9" indexParked="9" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
<color rgb="0.011 0.018 0.014" /> <!-- black -->
</colors>
<sounds>
<motor filename="\$data/sounds/vehicles/engine/npc/npc_car_01_loop.wav" indoor="0.50" outdoor="0.8" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="40" innerRange="5" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/npc_car_horn_01_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="45" innerRange="8" />
</sounds>
</assets>
</vehicle>

<vehicle topSpeed="0.012" accel="0.0000065" probability="0.05" probabilityParked="0.05">
<assets filename="cars/Liaz706/Liaz_706.i3d" triggerIndex="6" lightsIndex="4" driverIndex="7">
<wheels>
<wheel yRotNode="0" xRotNode="0" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="1" xRotNode="1" radius="0.57" distToRotCenter="5" />
<wheel yRotNode="2" xRotNode="2" radius="0.57" distToRotCenter="0" />
<wheel yRotNode="3" xRotNode="3" radius="0.57" distToRotCenter="0" />
</wheels>
<lights>
<light index="4" lowProfile="4|0|1" highProfile="4|0|3" intensity="20"/>
<brake decoration="4|4" intensity="75"/>
<turnLeft decoration="10|0|0" intensity="50"/>
<turnRight decoration="10|1|0" intensity="50"/>
</lights>
<colors index="8" indexParked="8" minDirt="0" maxDirt="0.3">
<color rgb="0.97 0.97 0.97" /> <!-- white -->
<color rgb="0.815 0.863 0.863" /> <!-- silver -->
<color rgb="0.070 0.086 0.090" /> <!-- silver -->
<color rgb="0.102 0.159 0.168" /> <!-- silver -->
<color rgb="0.445 0.502 0.450" /> <!-- silver -->
<color rgb="0.270 0.337 0.361" /> <!-- silver -->
<color rgb="0.385 0.01 0.01" /> <!-- red -->
<color rgb="0.010 0.082 0.250" /> <!-- blue -->
</colors>
<sounds>
<motor filename="cars/Liaz706/LiazAI.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="8" pitchOffset="1" pitchScale="0.0" pitchMin="0.75" pitchMax="1.0" />
<honk filename="\$data/sounds/vehicles/engine/npc/cement_truck_horn_loop.wav" indoor="0.50" outdoor="1.0" indoorLowpassGain="0.50" outdoorLowpassGain="1.00" range="65" innerRange="10" />
</sounds>
</assets>
</vehicle>

</vehicles>
</trafficSystem>

Bilbo Beutlin (BBeutlin) 10.09.2020 05:03
Could be caused by float point inaccuracy. Try replacing all "0.05" with "0.050000".
Maybe also, the amount of traffic vehicles is exceeded. There is a limit, but I don't know the exact value.