Category | Farming Simulator 19 |
Created | 14.04.2019 10:38 |
Dirk Peeters (Unknown) | 14.04.2019 10:38 |
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Hi, i saw that the editor has some predefined scripts, like paint by spline and set height by splines. how does these work? (experimental ) The height by spline could be usefull for road creation. as i'm currently building a road structure in 3ds max. that i then will export as fbx to keep my subobj materials.and could use your script to then make a spline that levels the terrain to the road. Maby in a future version, would it be posible to implement a fbx exporter instead of the current obj export. greets jengske |
Colin Smith (WrinkleysRule) | 14.04.2019 19:15 |
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Re GE Scripts, Loads of viideo's on youTube and Tutorials on several sites, Terrain height has been implemented in GE since FS15. |
Dirk Peeters (Unknown) | 15.04.2019 11:37 |
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Hi, it has bin a long time sinds i created a map, and i think i found the isseu. My softwares are not on the C drive but when i run the script its looking on the C drive, then it will not work :-) i will reinstall GE on to C-drive and copy the files needed. update: i got it working now but still trows a error in the console Error: Can't load resource 'C:/Program Files/GIANTS Software/GIANTS_Editor_8.1.0_64-bit/scripts/editorUtils.lua'. it was missing the FS19 folder where all scripts are C:/Program Files/GIANTS Software/GIANTS_Editor_8.1.0_64-bit/scripts/FS19/editorUtils.lua'. i copy the lua one level up and all errors gone. maby in a GE update adjust the path in the lua or config from C:/Program Files/GIANTS Software/GIANTS_Editor_8.1.0_64-bit/scripts/ to C:/Program Files/GIANTS Software/GIANTS_Editor_8.1.0_64-bit/scripts/FS19 thx |
Bilbo Beutlin (BBeutlin) | 15.04.2019 12:25 |
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In fact the scripts become installed properly. You seem to have forgotten running the GE setup "as administrator". Without admin rights certain files cannot be written. |
Dirk Peeters (Unknown) | 15.04.2019 12:45 |
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Correct, i did not run as admin on the installation. thx |
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