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Giants Editor Crash

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CategoryFarming Simulator 19
Created24.04.2019 16:05


Flavius Sugar (Flavius12) 24.04.2019 16:05
Hello.
I have a problem with GE 8.1.0, when I start it I crash directly.
I mention that I have windows 8.1 x64
https://imgur.com/l31EMyV

Bilbo Beutlin (BBeutlin) 24.04.2019 23:08
Check the GE log for errors: {USER}\AppData\Local\GIANTS Editor ...\editor_log.txt

Fix the errors and it should run.

Flavius Sugar (Flavius12) 25.04.2019 17:22
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<editor>
<window_layout x="0" y="0" width="1024" height="768" perspective="" />
<undo stack_size="25" />
<grid enable="false" subdivisions="24" spacing="1.000000" />
<viewport nav_translation_scale="0.050000" nav_rotation_scale="0.004000" framed_rotate="false"/>
<file_recent files="" />
<gizmo size="10.000000" frame_size="2.000000" frame_radius_scale="0.040000" nurbs_curve_picking_cv_radius="1" />
<warning show_save_warning="true" />
<info update_notification="true" />
<logging file="true" />
<show>
<poly_count>true</poly_count>
<lights>true</lights>
<cameras>true</cameras>
<audio_sources>true</audio_sources>
<physics>false</physics>
<bones>false</bones>
<nav_meshes>false</nav_meshes>
<dynamics>true</dynamics>
<gettingstarteddialog>true</gettingstarteddialog>
</show>
<select>
<lights>true</lights>
<cameras>true</cameras>
<audio_sources>true</audio_sources>
<cameras>true</cameras>
<terrains>false</terrains>
</select>
<terrain>
<brush>
<radius>5</radius>
<opacity>1</opacity>
<hardness>0.5</hardness>
<value>0.1</value>
<lmb_func>1</lmb_func>
<mmb_func>2</mmb_func>
<rmb_func>3</rmb_func>
<replace>0</replace>
</brush>
<painting>
<chunk_vis_enable>true</chunk_vis_enable>
<chunk_vis_clip_dist>300</chunk_vis_clip_dist>
<channel_mask>0</channel_mask>
</painting>
</terrain>

<save>
<i3d force_external_binary_files="false" />
<obj>
<cull_frustum>true</cull_frustum>
<only_terrain>false</only_terrain>
</obj>
<toolbars>
<toolbar name="Scripts 1"

I do not know about them, I hope you can help me

Bilbo Beutlin (BBeutlin) 25.04.2019 19:31
Yes - very nice, but useless. That's the "editor.xml" and not the "editor_log.txt".

Flavius Sugar (Flavius12) 25.04.2019 20:25



Flavius Sugar (Flavius12) 25.04.2019 20:29



Flavius Sugar (Flavius12) 25.04.2019 20:30
I found this
GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb 9 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.1.0
Main System
CPU: Intel(R) Celeron(R) 2955U @ 1.40GHz
Memory: 3976 MB
OS: Windows NT 6.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 1
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 3.3.0 - Build 10.18.10.3355
Shader Version: 3.30 - Build 10.18.10.3355
Error: GLSL version 4.50 or better is required. Your version is 3.30 - Build 10.18.10.3355


Bilbo Beutlin (BBeutlin) 25.04.2019 20:55
See last line:
Error: GLSL version 4.50 or better is required. Your version is 3.30

Your system supports OpenGL upto v3.30 - but for the GE is at least v4.50 required.

Apart from that your system is far too weak. With a CPU @1.4 GHz and 4 GB system RAM you cannot work seriously with the GE.


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