Category | Farming Simulator 19 |
Created | 23.07.2019 13:33 |
Brian Bolger (briano74) | 23.07.2019 13:33 |
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Warning (physics): Non-cpu collision mesh for 'silageColSide1' is being cooked at runtime - this will not work on consoles Any ideas how to fix this? |
Bilbo Beutlin (BBeutlin) | 23.07.2019 14:59 |
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In GE search the transform 'silageColSide1' and set Shape -> CPU Mesh. If you don't know the location, load the i3d into text editor and search for it. Memorize the nodeId for browsing in GE. |
Oscar Elvingsson (Oscar_8599) | 23.07.2019 15:34 |
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I have the same problem and tried to set it as CPU Mesh, but that didnt fixed anything, still get same errors. |
Bilbo Beutlin (BBeutlin) | 23.07.2019 17:56 |
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@Oscar In general it works. Perhaps you had several transforms with the same name/label and modified the wrong one. |
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