Category | Farming Simulator 19 |
Created | 28.07.2019 21:10 |
Trevor Collins (Unknown) | 28.07.2019 21:10 |
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I wanted to change out the turn signals on a tractor for the legit ones, and I have gotten them to light up, but not flash. Not sure if I am missing a step here, but here is the light section of the xml. <lights> <states> <state lightTypes="0"/> <state lightTypes="0 1"/> <state lightTypes="0 1 2"/> </states> <realLights> <low> <light node="frontLightLow" lightTypes="0" /> <light node="PaalLightsLow" lightTypes="0" /> <light node="PaalLightsLow2" lightTypes="0" /> <light node="workLightFrontLow" lightTypes="1"/> <light node="workLightFrontLow1" lightTypes="2"/> <light node="workLightFrontLow2" lightTypes="2"/> </low> <high> <light node="frontLightHigh" lightTypes="0"/> <light node="PaalLightsHigh" lightTypes="0"/> <light node="PaalLightsHigh2" lightTypes="0"/> <light node="workLightFrontHigh1" lightTypes="1"/> <light node="workLightFrontHigh2" lightTypes="2"/> <light node="workLightFrontHigh3" lightTypes="2"/> <turnLightLeft node="turnLightLeftFront"/> <turnLightLeft node="turnLightLeftBack"/> <turnLightRight node="turnLightRightFront"/> <turnLightRight node="turnLightRightBack"/> <turnLightLeft node="turnLightLeftUnder"/> <turnLightRight node="turnLightRightUnder"/> <brakeLight node="backLightsHigh1"/> <reverseLight node="reverseLight"/> </high> </realLights> <defaultLights> <defaultLight shaderNode="0>7|0|20|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|21|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|22|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|23|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|24|0" lightTypes="0" /> <!--defaultLight shaderNode="0>7|2|0|3|0|0|0" lightTypes="0" /> Clean This! <defaultLight shaderNode="0>7|2|0|3|1|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|2|1|3|0|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|2|1|3|1|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|23|0|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|23|1|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|23|2|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|23|3|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|21|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|22|0|0" lightTypes="0" /> ^ --> <defaultLight shaderNode="0>7|0|0|25|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|26|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|27|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|28|0|0" lightTypes="0" /> <defaultLight shaderNode="0>7|0|0|29|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|30|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|31|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|32|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|33|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|34|0|0" lightTypes="1" /> <defaultLight shaderNode="0>7|0|0|35|0|0" lightTypes="2" /> <defaultLight shaderNode="0>7|0|0|36|0|0" lightTypes="2" /> <defaultLight shaderNode="0>7|0|0|37|0|0" lightTypes="2" /> <defaultLight shaderNode="0>7|0|0|38|0|0" lightTypes="2" /> <defaultLight shaderNode="0>7|0|0|39|0|0" lightTypes="2" /> <defaultLight shaderNode="0>7|0|0|40|0|0" lightTypes="2" /> </defaultLights> <brakeLights> <brakeLight shaderNode="0>7|0|0|21|0|1"/> <!-- Left --> <brakeLight shaderNode="0>7|0|0|22|0|1"/> <!-- Right --> </brakeLights> <turnLights> <turnLightLeft shaderNode="coronasL"/> <turnLightRight shaderNode="coronasR"/> <turnLightLeft shaderNode="0>7|0|0|23|0|0|1"/> <!-- Left Front --> <turnLightLeft shaderNode="0>7|0|0|23|1|0|0"/> <!-- Left Rear --> <turnLightRight shaderNode="0>7|0|0|23|2|0|1"/> <!-- Right Front --> <turnLightRight shaderNode="0>7|0|0|23|3|0|0"/> <!-- Right Rear --> <turnLightRight shaderNode="0>7|2|0|3|1|0|0"/> <!-- Right Side Light Rear Plate --> <turnLightRight shaderNode="0>7|2|0|3|0|0|0"/> <!-- Right Side Light Front Plate --> <turnLightRight shaderNode="0>7|2|1|3|1|0|0"/> <!-- Left Side Light Rear Plate --> <turnLightRight shaderNode="0>7|2|1|3|0|0|0"/> <!-- Left Side Light Front Plate --> </turnLights> <reverseLights> <reverseLight shaderNode="1>6|0|8|0|0"/> <reverseLight shaderNode="1>6|0|9|0|0"/> <reverseLight shaderNode="1>6|3|4|2|0|0"/> <reverseLight shaderNode="1>6|3|4|3|0|0"/> </reverseLights> </lights> Let me know if you need more of the xml file. I also made some side notes in there for myself, so I hope I don't confuse anyone. Thanks in advance! |
Bilbo Beutlin (BBeutlin) | 28.07.2019 23:35 |
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Most probably the material is not suitable for the used shader. You could try with legacy textures and shaders from "data/fs17support/.." |
Trevor Collins (Unknown) | 29.07.2019 03:14 |
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So for some odd reason, I was using the "rearLightOvalOrange_01" for the blinker. Apparently it isn't setup for blinkers. So I just used another light. But thank you for helping! |
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