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Additional Crops - Warning

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created13.08.2019 03:50


James Cooper (JCOOPER) 13.08.2019 03:50
I'm adding additional crops to a map (Alfalfa, rye, clover, sudangrass) that I have been working on. I have everything growing properly but when I mow the mowing texture is white and the when bailing the clover the bales look like straw.

Here is my log:

Warning: Unknown fillType 'DRYSUIDANGRASS_WINDROW' for MaterialUtil.onCreateMaterial
2019-08-11 21:47 Warning: Unknown materialType 'rye_straw' given for 'wheat_materialHolder' for MaterialUtil.onCreateMaterial
2019-08-11 21:47 Warning: Unknown materialType 'alfalfa_windrow' given for 'grass_materialHolder' for MaterialUtil.onCreateMaterial
2019-08-11 21:47 Warning: Unknown materialType 'sudangrass_windrow' given for 'grass_materialHolder' for MaterialUtil.onCreateMaterial
2019-08-11 21:47 Warning: Unknown materialType 'clover_windrow' given for 'grass_materialHolder' for MaterialUtil.onCreateMaterial

These are the only warning in the log there are no errors.

Any help would be greatly appreciated.

Bilbo Beutlin (BBeutlin) 13.08.2019 06:02
Check your xml's for typos.
You're talking about 'sudangrass' - however the error message says 'drysuIdangrass_windrow' (with "I" between).

The other errors come from missing or bad materialHolder.i3d.

James Cooper (JCOOPER) 15.08.2019 03:17
along with those warnings, when mowing the discharge does not have a texture. Would that fall in the effect material holder id3 ?

James Cooper (JCOOPER) 15.08.2019 03:28
along with those warnings, when mowing the discharge does not have a texture. Would that fall in the effect material holder id3 ?

Bilbo Beutlin (BBeutlin) 15.08.2019 14:04
The effect materialHolders in particleSystems are for dynamic view.
So it will be probably the fillPlane materialHolder which causes the error.
This is not only for display load on wagons, but also for heaps, windrow, etc.

James Cooper (JCOOPER) 15.08.2019 21:04
I just want to double check, when I have the mower on the texture coming out of the mower is white the windrow it self has the proper textures. Would the issue with the mower animation use the fillPane materialHolder

Bilbo Beutlin (BBeutlin) 15.08.2019 22:28
It's like I said:
The 'moving', dynamic particles are generated by effects from particleSystems/...
What is dropped and rests 'freezed' on ground is by fillPlanes/...

In your 1st post you mentioned "the mowing texture is white" - so I thought you've meant the windrow.


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