Category | Farming Simulator 19 |
Created | 16.09.2019 20:31 |
Gregory Autry (Autry44) | 16.09.2019 20:31 |
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So I'm editing PJ's 40ft trailer to make it into a 45ft trailer, but I'm having two issues for first issue I'm not sure if it is a Col issue or what, but every time I go to load a Vehicle or anything on to my edited version of the trailer the vehicle stops at a certain point and the wheels float off ground like the Col is higher than it actually is? Second issue is, every time I buy/spawn my Trailer in something invisible stays where the trailer was bought and I can't figure out what or why something invisible just stays there glitching that spot out. Any idea how to fix these? Any help would be appreciated. |
Bilbo Beutlin (BBeutlin) | 16.09.2019 21:38 |
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How did you make the thingy longer? In GE with scaling? That will only work in rare cases. At least you must 'freeze' the scaling afterwards. Often there are additional rigid bodies for collision which must be changed also. Check invisible collisions in game (debug enabled) with F5 = toggle debug rendering (see https://gdn.giants-software.com/documentation_overview.php) But don't expect too much. For proper changes the model must be overworked in a 3D program (3DsMax, Maya, Blender). |
Gregory Autry (Autry44) | 16.09.2019 22:02 |
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I've tried to rework in blender but the UV mapping was not coming out right or importing properly so I had to use GE scaling, everything works like it should expect those two issues I mentioned and how would I "Freeze" The scale? and I've changed the collisions to match my edited trailer but also some what match their settings hard to do with out being able to go into my other camera modes like in Blender and so on, and I will deffiently check the invisible collisions in game. But if you could walk me through the freeze scale part that would be cool. If all else fails I will take the long route and use solidworks and blender lol |
Bilbo Beutlin (BBeutlin) | 17.09.2019 06:54 |
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You should make yourself more familiar with the GE. Use GE menu Edit -or- rightclick on TG -> Freeze Transformations and select type of freeze. |
Gregory Autry (Autry44) | 17.09.2019 09:00 |
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Okay I wasn't sure if that was what you were meaning or if their was another freeze type you meant, thank you I will try that and see if that helps, im also making a trailer in blender from scratch so if all else fails I have a back up. |
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