Category | Farming Simulator 19 |
Created | 04.10.2019 01:24 |
Jan Vasko (vaskyCZ) | 04.10.2019 01:24 |
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Hello guys, i have some problem with my Map. When i load new game and want to buy some default placeable object from giants i have this errors. I really dont have idea what i can do with this, by loading map is log free. When i look into moddesc of other maps they dont have in <itemStore> xml´s from game default objects. Can anybody help me with this? Here is Log. GIANTS Engine Runtime 8.0.0 (19542) 64bit Steam (Build Date: Jul 3 2019) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2019 Main System CPU: Intel(R) Pentium(R) CPU G4560 @ 3.50GHz Memory: 8151 MB OS: Windows NT 6.2 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback enabled Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Ti Version: 25.21.14.1881 (30.1.2019) Revision: 161 Feature level: DirectX 11 Windowed Mode : on V-Sync : on Effective Window Resolution: 1920 x 1080 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Bloom Quality: 5 SSAO Quality: 15 DOF: Enabled Cloud Quality: 4 EnvMap Blending: Enabled Setting 'Master Volume': 1 Setting 'Is Train Tabbable': true Setting 'Radio Vehicle Only': true Setting 'Radio Active': true Setting 'Use Colorblind Mode': false Setting 'Easy Arm Control': true Setting 'Show Trigger Marker': true Setting 'Show Field-Info': true Setting 'Invert Y-Look': false Setting 'Show Help Icons': true Setting 'Radio Volume': 0.60000002384186 Setting 'Vehicle Volume': 1 Setting 'Environment Volume': 1 Setting 'GUI Volume': 1 Setting 'Master Volume': 1 Setting 'Music Volume': 0 Farming Simulator 19 (Steam) Version: 1.4.1.0 b5334 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: cz Time: 2019-10-04 01:12:28 dataS2/character/humans/characterAnimation.i3d (222.89 ms) dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (60.36 ms) Load mod: FS19_holmerPack (Version: 1.0.1.0) (Hash: def22884bd1b63522320edd01ccc3628) Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e) Load mod: FS_19_Template_Map_Fruit (Version: 1.0.0.0) (Hash: a5fea1bdd8ca8be94d480b327be39d6e) 2019-10-04 01:13 Loaded specializations 2019-10-04 01:13 Loaded vehicle types 2019-10-04 01:13 Loaded placeable types 2019-10-04 01:13 Register configuration 'baseColor' 2019-10-04 01:13 Register configuration 'design' 2019-10-04 01:13 Register configuration 'designColor' 2019-10-04 01:13 Register configuration 'vehicleType' 2019-10-04 01:13 Register workAreaType 'RIDGEMARKER' 2019-10-04 01:13 Register configuration 'attacherJoint' 2019-10-04 01:13 Register workAreaType 'WEEDER' 2019-10-04 01:13 Register workAreaType 'PLOW' 2019-10-04 01:13 Register workAreaType 'DEFAULT' 2019-10-04 01:13 Register workAreaType 'AUXILIARY' 2019-10-04 01:13 Register configuration 'motor' 2019-10-04 01:13 Register configuration 'frontloader' 2019-10-04 01:13 Register workAreaType 'FORAGEWAGON' 2019-10-04 01:13 Register configuration 'baseMaterial' 2019-10-04 01:13 Register configuration 'designMaterial' 2019-10-04 01:13 Register configuration 'wrappingColor' 2019-10-04 01:13 Register configuration 'powerTakeOff' 2019-10-04 01:13 Register configuration 'trailer' 2019-10-04 01:13 Register workAreaType 'COMBINECHOPPER' 2019-10-04 01:13 Register workAreaType 'COMBINESWATH' 2019-10-04 01:13 Register workAreaType 'FRUITPREPARER' 2019-10-04 01:13 Register workAreaType 'BALER' 2019-10-04 01:13 Register configuration 'tensionBelts' 2019-10-04 01:13 Register workAreaType 'MOWER' 2019-10-04 01:13 Register workAreaType 'CULTIVATOR' 2019-10-04 01:13 Register workAreaType 'SPRAYER' 2019-10-04 01:13 Register configuration 'wheel' 2019-10-04 01:13 Register configuration 'rimColor' 2019-10-04 01:13 Register configuration 'pipe' 2019-10-04 01:13 Register workAreaType 'SOWINGMACHINE' 2019-10-04 01:13 Register workAreaType 'CUTTER' 2019-10-04 01:13 Register workAreaType 'WINDROWER' 2019-10-04 01:13 Register configuration 'inputAttacherJoint' 2019-10-04 01:13 Register workAreaType 'TEDDER' 2019-10-04 01:13 Register workAreaType 'ROLLER' 2019-10-04 01:13 Register configuration 'cover' 2019-10-04 01:13 Register configuration 'folding' 2019-10-04 01:13 Register configuration 'fillUnit' 2019-10-04 01:13 Register configuration 'buyableBaleAmount' 2019-10-04 01:13 Register configuration 'fillVolume' 2019-10-04 01:13 data/shared/connectionHoses/hoses.i3d (40.56 ms) 2019-10-04 01:13 data/shared/connectionHoses/connectors.i3d (9.24 ms) 2019-10-04 01:13 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.78 ms) 2019-10-04 01:13 data/objects/squarebales/baleStraw240.i3d (3.17 ms) 2019-10-04 01:13 data/objects/squarebales/baleHay240.i3d (1.82 ms) 2019-10-04 01:13 data/objects/squarebales/baleGrass240.i3d (2.20 ms) 2019-10-04 01:13 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (3.42 ms) 2019-10-04 01:13 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (4.18 ms) 2019-10-04 01:13 data/objects/roundbales/roundbaleHay_w112_d130.i3d (5.72 ms) 2019-10-04 01:13 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (2.19 ms) 2019-10-04 01:13 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.91 ms) 2019-10-04 01:13 data/objects/cottonModules/cottonModule488.i3d (2.68 ms) 2019-10-04 01:13 data/sky/sky.i3d (1.05 ms) 2019-10-04 01:13 data/sky/rain.i3d (1.68 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/mapDE.i3d (5198.18 ms) 2019-10-04 01:13 data/foliage/wheat.i3d (10.00 ms) 2019-10-04 01:13 data/foliage/grassDense.i3d (5.95 ms) 2019-10-04 01:13 data/foliage/canola.i3d (6.21 ms) 2019-10-04 01:13 data/foliage/barley.i3d (4.00 ms) 2019-10-04 01:13 data/foliage/maize.i3d (11.45 ms) 2019-10-04 01:13 data/foliage/decoFoliage.i3d (34.09 ms) 2019-10-04 01:13 data/foliage/potato.i3d (6.93 ms) 2019-10-04 01:13 data/foliage/potatoHaulm.i3d (1.46 ms) 2019-10-04 01:13 data/foliage/sugarbeet.i3d (4.68 ms) 2019-10-04 01:13 data/foliage/sugarbeetHaulm.i3d (1.08 ms) 2019-10-04 01:13 data/foliage/sunflower.i3d (11.55 ms) 2019-10-04 01:13 data/foliage/soybean.i3d (6.19 ms) 2019-10-04 01:13 data/foliage/oilseedRadish.i3d (1.69 ms) 2019-10-04 01:13 data/foliage/poplar.i3d (10.61 ms) 2019-10-04 01:13 data/foliage/bush01.i3d (22.53 ms) 2019-10-04 01:13 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion) 2019-10-04 01:13 data/foliage/oat.i3d (7.61 ms) 2019-10-04 01:13 data/foliage/sugarCane.i3d (10.82 ms) 2019-10-04 01:13 data/foliage/sugarCaneHaulm.i3d (1.13 ms) 2019-10-04 01:13 data/foliage/cotton.i3d (7.60 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/carrot.i3d (4.29 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/carrotHaulm.i3d (1.05 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/onion.i3d (3.85 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/onionHaulm.i3d (0.35 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/hops.i3d (25.69 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/tobacco.i3d (30.45 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/cabbage.i3d (4.96 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/cabbageHaulm.i3d (0.33 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/redCabbage.i3d (4.65 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/redCabbageHaulm.i3d (0.41 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/rye.i3d (16.63 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/newFruits/foliage/spelt.i3d (2.94 ms) 2019-10-04 01:13 data/foliage/weed.i3d (10.11 ms) 2019-10-04 01:13 Disabled withering 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/gasStation/gasStation1.i3d (0.42 ms) 2019-10-04 01:13 data/placeables/mapDE/sellingStationBales/sellingStationBales.i3d (0.75 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/krowy/husbandryCowSmall.i3d (43.27 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/swinie/husbandryPigSmall.i3d (28.79 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Milk/Milk.i3d (0.55 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/limeStation/limeStation.i3d (0.47 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/waterFillTriggers/waterFillTriggers.i3d (0.32 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationGeneric/sellingStationGeneric.i3d (0.47 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationGenericBram/sellingStationGeneric.i3d (0.48 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationGenericrepa/sellingStationGeneric.i3d (0.56 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationGenericGOSP1/sellingStationGeneric.i3d (0.54 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationGenericGOSP2/sellingStationGeneric.i3d (0.59 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationWood/sellingStationWood.i3d (0.53 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/sellingStationWoodChips/sellingStationWoodChips.i3d (0.83 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis16.i3d (4.78 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis15.i3d (0.70 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis14.i3d (0.72 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis13.i3d (0.71 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis12.i3d (0.75 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis11.i3d (0.74 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis10.i3d (0.69 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/Tore/Hallentorweis9.i3d (0.69 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/highPressureWasher/kaercher.i3d (16.77 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/bunkerSilo/bunkerSiloLarge.i3d (13.57 ms) 2019-10-04 01:13 C:/Users/JV90/Documents/My Games/FarmingSimulator2019/mods/FS_19_Template_Map_Fruit/maps/placeables/farmSiloLarge/farmSiloLarge.i3d (1.03 ms) 2019-10-04 01:13 data/store/ui/shop.i3d (47.67 ms) 2019-10-04 01:13 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.67 ms) 2019-10-04 01:13 data/store/ui/cube.i3d (0.68 ms) 2019-10-04 01:13 data/store/ui/sphere.i3d (0.90 ms) 2019-10-04 01:13 dataS2/character/humans/player/player01.i3d (322.71 ms) 2019-10-04 01:13 Setting 'Radio Volume': 0.60000002384186 2019-10-04 01:13 Setting 'Vehicle Volume': 1 2019-10-04 01:13 Setting 'Environment Volume': 1 2019-10-04 01:13 Setting 'GUI Volume': 1 2019-10-04 01:13 Info: Savegame Setting 'dirtInterval': 3 2019-10-04 01:13 Info: Savegame Setting 'plantGrowthRate': 4 2019-10-04 01:13 Info: Savegame Setting 'fuelUsageLow': true 2019-10-04 01:13 Info: Savegame Setting 'plowingRequiredEnabled': false 2019-10-04 01:13 Info: Savegame Setting 'weedsEnabled': true 2019-10-04 01:13 Info: Savegame Setting 'limeRequired': true 2019-10-04 01:13 data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (3.10 ms) 2019-10-04 01:13 dataS2/character/crow/crow.i3d (10.97 ms) 2019-10-04 01:13 Error: Running LUA method 'mouseEvent'. 2019-10-04 01:13 dataS/scripts/placeables/Placeable.lua(1094) : attempt to index local 'storeItem' (a nil value) 2019-10-04 01:14 Application exit request forced. 2019-10-04 01:14 Application exit request forced. |
Bilbo Beutlin (BBeutlin) | 04.10.2019 14:56 |
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The error probably doesn't come from default placeables, but from one (or more) in your map folder "maps/placeables". Custom map placeables must be defined in the "modDesc.xml" <storeItems>. Or you have a faulty mod which interferes. For tests try the map without any other mods. |
Milosz Skowron (Unknown) | 27.11.2019 20:25 |
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I tried deleting placeables from map/placeables and from moddesc. didn't help. i tried the clear map and it worked just fine. GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb 9 2019) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 8.1.0 Main System CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Memory: 8092 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 1050 Ti/PCIe/SSE2 Version: 4.5.0 NVIDIA 432.00 Shader Version: 4.50 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Bloom Quality: 4 SSAO Quality: 12 DOF: Enabled Cloud Quality: 3 Check for updates (https://gdn.giants-software.com) C:\Users\ZiElO\Desktop\baza\maps\mapDE.i3d (4476.30 ms) C:/Program Files/Farming Simulator 2019/data/foliage/wheat.i3d (79.87 ms) C:/Program Files/Farming Simulator 2019/data/foliage/grassDense.i3d (31.59 ms) C:/Program Files/Farming Simulator 2019/data/foliage/canola.i3d (56.91 ms) C:/Program Files/Farming Simulator 2019/data/foliage/barley.i3d (165.77 ms) C:/Program Files/Farming Simulator 2019/data/foliage/maize.i3d (81.36 ms) C:/Program Files/Farming Simulator 2019/data/foliage/decoFoliage.i3d (295.33 ms) C:/Program Files/Farming Simulator 2019/data/foliage/potato.i3d (58.72 ms) C:/Program Files/Farming Simulator 2019/data/foliage/potatoHaulm.i3d (15.12 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarbeet.i3d (50.36 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarbeetHaulm.i3d (11.57 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sunflower.i3d (70.06 ms) C:/Program Files/Farming Simulator 2019/data/foliage/soybean.i3d (53.45 ms) C:/Program Files/Farming Simulator 2019/data/foliage/oilseedRadish.i3d (19.17 ms) C:/Program Files/Farming Simulator 2019/data/foliage/poplar.i3d (175.73 ms) C:/Program Files/Farming Simulator 2019/data/foliage/bush01.i3d (126.90 ms) Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion) C:/Program Files/Farming Simulator 2019/data/foliage/oat.i3d (60.57 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarCane.i3d (61.40 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarCaneHaulm.i3d (11.98 ms) C:/Program Files/Farming Simulator 2019/data/foliage/cotton.i3d (60.23 ms) C:/Program Files/Farming Simulator 2019/data/foliage/weed.i3d (16.40 ms) ShaderId postfx_precomputeatmdensity.cg:0 ShaderId postfx_atmospherereprojection.cg:0 ShaderId copytexture.cg:0 ShaderId postfx_computeweathersetup.cg:0 ShaderId postfx_atmosphere.cg:8 ShaderId postfx_atmosphere.cg:40 ShaderId postfx_luminancemap.cg:0 ShaderId postfx_adaptluminance.cg:0 ShaderId postfx_blur.cg:0 ShaderId postfx_blur.cg:1 ShaderId postfx_bloom.cg:0 ShaderId postfx_blur.cg:3 ShaderId postfx_initnearcoc.cg:0 ShaderId postfx_computenearcoc.cg:0 ShaderId postfx_smallblur.cg:0 ShaderId postfx_applydof.cg:1 ShaderId postfx_lutgrading.cg:10 ShaderId postfx_tonemapping.cg:10 ShaderId postfx_depthresolve.cg:0 ShaderId postfx_downscaledepth.cg:0 ShaderId postfx_sao.cg:0 ShaderId postfx_saoblur.cg:0 ShaderId postfx_saoupsample.cg:0 ShaderId compositeToDevice.cg:2 |
Milosz Skowron (Unknown) | 27.11.2019 20:34 |
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I tried deleting placeables from map/placeables and from moddesc. didn't help. i tried the clear map and it worked just fine. GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb 9 2019) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 8.1.0 Main System CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Memory: 8092 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 1050 Ti/PCIe/SSE2 Version: 4.5.0 NVIDIA 432.00 Shader Version: 4.50 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Bloom Quality: 4 SSAO Quality: 12 DOF: Enabled Cloud Quality: 3 Check for updates (https://gdn.giants-software.com) C:\Users\ZiElO\Desktop\baza\maps\mapDE.i3d (4476.30 ms) C:/Program Files/Farming Simulator 2019/data/foliage/wheat.i3d (79.87 ms) C:/Program Files/Farming Simulator 2019/data/foliage/grassDense.i3d (31.59 ms) C:/Program Files/Farming Simulator 2019/data/foliage/canola.i3d (56.91 ms) C:/Program Files/Farming Simulator 2019/data/foliage/barley.i3d (165.77 ms) C:/Program Files/Farming Simulator 2019/data/foliage/maize.i3d (81.36 ms) C:/Program Files/Farming Simulator 2019/data/foliage/decoFoliage.i3d (295.33 ms) C:/Program Files/Farming Simulator 2019/data/foliage/potato.i3d (58.72 ms) C:/Program Files/Farming Simulator 2019/data/foliage/potatoHaulm.i3d (15.12 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarbeet.i3d (50.36 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarbeetHaulm.i3d (11.57 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sunflower.i3d (70.06 ms) C:/Program Files/Farming Simulator 2019/data/foliage/soybean.i3d (53.45 ms) C:/Program Files/Farming Simulator 2019/data/foliage/oilseedRadish.i3d (19.17 ms) C:/Program Files/Farming Simulator 2019/data/foliage/poplar.i3d (175.73 ms) C:/Program Files/Farming Simulator 2019/data/foliage/bush01.i3d (126.90 ms) Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion) C:/Program Files/Farming Simulator 2019/data/foliage/oat.i3d (60.57 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarCane.i3d (61.40 ms) C:/Program Files/Farming Simulator 2019/data/foliage/sugarCaneHaulm.i3d (11.98 ms) C:/Program Files/Farming Simulator 2019/data/foliage/cotton.i3d (60.23 ms) C:/Program Files/Farming Simulator 2019/data/foliage/weed.i3d (16.40 ms) ShaderId postfx_precomputeatmdensity.cg:0 ShaderId postfx_atmospherereprojection.cg:0 ShaderId copytexture.cg:0 ShaderId postfx_computeweathersetup.cg:0 ShaderId postfx_atmosphere.cg:8 ShaderId postfx_atmosphere.cg:40 ShaderId postfx_luminancemap.cg:0 ShaderId postfx_adaptluminance.cg:0 ShaderId postfx_blur.cg:0 ShaderId postfx_blur.cg:1 ShaderId postfx_bloom.cg:0 ShaderId postfx_blur.cg:3 ShaderId postfx_initnearcoc.cg:0 ShaderId postfx_computenearcoc.cg:0 ShaderId postfx_smallblur.cg:0 ShaderId postfx_applydof.cg:1 ShaderId postfx_lutgrading.cg:10 ShaderId postfx_tonemapping.cg:10 ShaderId postfx_depthresolve.cg:0 ShaderId postfx_downscaledepth.cg:0 ShaderId postfx_sao.cg:0 ShaderId postfx_saoblur.cg:0 ShaderId postfx_saoupsample.cg:0 ShaderId compositeToDevice.cg:2 |
Bilbo Beutlin (BBeutlin) | 27.11.2019 20:49 |
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I did a quick Google search for this map and found it is at least in a beta state, more probably an early alpha. ;) That means you have MUCH to do on this map. Without enhanced experience you'd probably no success. Seems the "modder" has taken an available multifruit map, did flatten the terrain and has deleted all what he didn't find useful. *g* Better forget it and try with a map with good references. PS Just saw that you've opened the same topic in general forum. Your main problem is that you have the map on "C:\Users\ZiElO\Desktop\.." Obviously you didn't get that files on Desktop are only FOR EDITING - not for playing. Though it's often recommanded, even for editing it's not suitable (due to Windows UAC). For game the map MUST be in FS19 modfolder, by default in "C:\Users\USERNAME\Documents\My Games\FarmingSimulator2019\mods". Anyway - concerning "FS_19_Template_Map_Fruit" - the map is crap. *g* |
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