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Fill unit decals

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created05.10.2019 00:48


Bd Bdbssb (bdbssb) 05.10.2019 00:48
In fs17 you could use fill unit to add decals to the side of s vehicle or simply use visible nodes on a trailer like pallets or just pieces. I’m having troubles doing this in fs19. It will work for one filltype however if you add more it will only use the first visible node. This is how I tried.
<exactFillRootNode node="exactFillRootNode" />
<fillPlane type="WATER">
<node node="waterDecals">
<key time="0" visibilityActive="false"/>
<key time="1" visibilityActive="true"/>
</node>
</fillPlane>
<fillPlane type="DIESEL">
<node node="dieselDecals">
<key time="0" visibilityActive="false"/>
<key time="1" visibilityActive="true"/>
</node>
</fillPlane>

Bilbo Beutlin (BBeutlin) 05.10.2019 16:32
What you have written is even in FS17 wrong. Enumerations in XML need an umbrella term:
<fillPlanes>
<fillPlane ..
<fillPlane ..
..

Anyway, that's deprecated in FS19.
Instead "vehicle.fillPlanes.fillPlane" is now used "vehicle.fillUnit.fillUnitConfigurations.fillUnitConfiguration.fillUnits.fillUnit.fillPlane".
See for reference Documentation/LUADOC/specs/FillUnit.

Bd Bdbssb (bdbssb) 05.10.2019 18:57
Yes I apologize for not putting all the lines in. However it seems only one one filltype can be used.


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