Category | Farming Simulator 19 |
Created | 28.10.2019 05:59 |
Rob Peters (Unknown) | 28.10.2019 05:59 |
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2019-10-28 00:20 Warning (script): Entity 'glass' has invalid type in method 'setShaderParameter'. 2019-10-28 00:20 LUA call stack: 2019-10-28 00:20 dataS/scripts/objects/NightIllumination.lua (47) : setShaderParameter 2019-10-28 00:20 dataS/scripts/objects/NightIllumination.lua (19) : new Not sure what to fix with this error. I have looked through the xml and i3d and I don't find a spot to set the shader paramater so I could use some help. Any ideas? |
Bilbo Beutlin (BBeutlin) | 28.10.2019 11:40 |
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The error message tells it: 'setShaderParameter' is called by the NightIllumination.lua. The method uses the 'dashboardLightsShader'. Either you're using the wrong shader or the material isn't suitable for setting shader params. |
Rob Peters (Unknown) | 28.10.2019 13:27 |
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How do you know which object or objects are affected by this? |
Bilbo Beutlin (BBeutlin) | 28.10.2019 13:51 |
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Search "glass" in i3d (text view). Check the used material for proper shader setup. Your object is obviously from a pre-FS19 version and maybe can't apply the new FS19 methods. Then either forget the 'NightIllumination' or exchange the obsolete material with an actual one. |
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