Category | Farming Simulator 19 |
Created | 01.01.2020 14:40 |
Mr Merzi (Merzi) | 01.01.2020 14:40 |
---|---|
Hallo Zusammen, ich hätte da mal eine kurze Frage. Welchen Attribut muss ich den hier im GE setzen? self.fruitType = nil -- current fruit in the field, as seen by FJM Ich möchte quasi eine bestimmte Feldfrucht auf dem Feld haben. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Englisch: Hey, everybody, I have a quick question. What attribute do I need to set here in GE? "self.fruitType = nil -- current fruit in the field, as seen by FJM" I want to have a certain crop in the field, so to speak. https://gdn.giants-software.com/documentation_scripting_fs19.php?version=script&category=109&class=10130Scripting |
Bilbo Beutlin (BBeutlin) | 01.01.2020 16:48 |
---|---|
There is no attribute to assign a certain fruitType to a field. Either you 'paint' the field in GE with foliage edit or you leave it blank and the AI in game will sow the field by random. You cannot implement a LUA script snippet directly in map.i3d. However you can use scripts in GE (menu Scripts) or later in game by an external script. |
Mr Merzi (Merzi) | 01.01.2020 16:54 |
---|---|
All right, then I know. Thank you very much for your answer. |
Note: Log in to post. Create a new account here.