|Category||Farming Simulator 19|
|Afmodding (1DAFUL)||19.01.2020 10:08|
I would like to inquiry what is the file format of 2pixel*16pixel customGradient dds files?
I working in Photoshop with Intel Texture Works Plugin and NVIDIA Texture Tools.
The GE Editor (8.1.0) does not recognise any other compression settings or the final results is not what I want to see.
According to the GE editor the BC1, BC3, BC5, BC6H, BC7 compression formats are incorrects.
There is only one settings is coming with correct result:
Compression: None, RGBA, 32BPP, Uncompressed.
But, in the GE Console coming up this line:
Warning (performance): Texture C:/Users/xxx/Documents/My Games/FarmingSimulator2019/mods/FS19_placeableFarmShop/farmShop_CusrtomGradient.png raw format. (actualy the png is dds file)
I let the GE editor to compress by itself from png to dds, the result is a 4pixel*16pixel file with completely different colors what I want.
By the way, the mod is working well without bug and not cause any issue in game time.
The warning message is disturning me.
Can anyone help?
|Thomas A. (thediabl0)||19.01.2020 15:02|
|Hi, with paint.net is more easy...
DTX5 for transparent texture and DXT1 for solid texture.
|Hungrycowdesign (HungryCow212)||13.05.2020 17:36|
|I have the same issue. Did you ever discover a solution?
|Ander Ss (anderrios)||16.08.2020 16:16|
|Hello, I have the same problem with the raw texture warning
Original game texture config: 32bit-A8R8G8B8 2X16 mipMap 1/1 (no mipMap)
with result: 32bit-A8R8G8B8 2X16 mipMap 1/1 (no mipMap)
Warning (performance): Texture ........./customGradientMarket.dds raw format.
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