Category | Farming Simulator 19 |
Created | 27.01.2020 14:04 |
Marcel Starre (MarcelSt) | 27.01.2020 14:04 |
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Can someone please make it clear to us what to do against the for instance "Warning (physics): Non-cpu collision mesh for 'horse_main_component1' is being cooked at runtime - this will not work on consoles." I'd like to fix the warnings but have no clue about what it really means. I game on pc, but that doesn't matter I'd like my mods in my folder to by clean of any log warning. Most if not all warnings I can addres myself, heck I even dare to say I like the troubleshooting. But this one really got to me. Please give me a direction to where to look at first, so that I can figure out the rest. What does cooking mean and what is it that triggers this warning. |
Bilbo Beutlin (BBeutlin) | 27.01.2020 18:31 |
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More about the basics you'll find by Google, a short description eg. here: https://docs.unity3d.com/ScriptReference/MeshCollider-cookingOptions.html If you meet this error in the FS, activate in GE the checkbox Shape:CPU-Mesh and all should be fine. |
Panicos H (PANICOS) | 18.06.2020 14:56 |
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@ Bildo I know this is an old topic but I would like to ask a clarification. You said to the other guy : "If you meet this error in the FS, activate in GE the checkbox Shape:CPU-Mesh and all should be fine" In my case, in Giants Editor I cannot find the horse_main_component1 and I search everywhere, how to search for it ? Where is located? |
Bilbo Beutlin (BBeutlin) | 18.06.2020 16:56 |
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These are external references, here from a file in $data/data*.gar - in other words: you cannot change these files. Simply ignore the warning, it's an 'inbuilt' bug since first hour. |
Lakatos Matyas (MTY2003s) | 05.12.2022 16:16 |
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I have this problem with the map. I can't open the map. This is what the log says. Non-cpu collision mesh for 'cleaningAgent' is being cooked at runtime - this will not work on consoles. |
Lakatos Matyas (MTY2003s) | 05.12.2022 16:16 |
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I have this problem with the map. I can't open the map. This is what the log says. Non-cpu collision mesh for 'cleaningAgent' is being cooked at runtime - this will not work on consoles. |
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