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Modding Default Maps

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created25.03.2020 22:20


Raven Anderson (Unknown) 25.03.2020 22:20
Good Evening

I am writing today as i am attempting to make a mod out of the default Felsbrunn map' Yes i made a new mod from it first with the new mod from game under the file tab. I load the map in to giants editor make the changes i want save place it into my mods folder & load the game. I start the required new save on the map as a new farmer so i have access to the default buildings but once i start the game all the default buildings & vehicles for the farm are missing. I have also tried the export all and they still will not show up in game even though all other edits to the world do.

I would like to know what am i doing wrong since all other game world structures appear & work fine if i duplicate or modify them.

Bilbo Beutlin (BBeutlin) 26.03.2020 05:44
Check the "defaultItems.xml" and "defaultVehicles.xml" for proper filepath.
Replace all filename="$data/.. with filename="data/..
That was changed in the game, but not yet updated in editor.


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