Category | Farming Simulator 19 |
Created | 12.04.2020 06:37 |
Liam Moffat (sharks97) | 12.04.2020 06:37 |
---|---|
Hi there i have a skid loader mod for the game and every time i lift the arm up and down its delayed enough that that you and can see the buck levitate for a couple of milliseconds. I was told it was a delayed attacher joint but not given enough information on how to fix it PS Im still vary new to modding/editing |
Bilbo Beutlin (BBeutlin) | 12.04.2020 08:27 |
---|---|
I'd guess the one who told you this, isn't just an expert. *g* There are several parameters which describe the attacher physics to achieve a natural behaviour, for the inertness the attributes of spring and damping. By default is (without explicite description) <attacherJoint .. rotLimitSpring="0 0 0" rotLimitDamping="1 1 1" transLimitSpring="0 0 0" transLimitDamping="1 1 1" In this case the attached object follows noticeable delayed. Of course such looks very ugly if a fixed connection is simulated. Then use enhanced values like <attacherJoint .. rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" If the vehicle has moved, attached components, these values have to be in the <base> <components> description, eg. <joint .. rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" For reference see game default vehicles. |
Liam Moffat (sharks97) | 14.04.2020 03:05 |
---|---|
ok ive tried changing in the xml From this <attacherJoint .. rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" To this <attacherJoint .. rotLimitSpring="0 0 0" rotLimitDamping="1 1 1" transLimitSpring="0 0 0" transLimitDamping="1 1 1" but when i get it back in the game and it doesnt attach to any of the skid steer forks or buckets |
Liam Moffat (sharks97) | 14.04.2020 03:14 |
---|---|
ok ive tried changing in the xml From this <attacherJoint .. rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" To this <attacherJoint .. rotLimitSpring="0 0 0" rotLimitDamping="1 1 1" transLimitSpring="0 0 0" transLimitDamping="1 1 1" but when i get it back in the game and it doesnt attach to any of the skid steer forks or buckets |
Bilbo Beutlin (BBeutlin) | 14.04.2020 03:17 |
---|---|
If the attacher doesn't work anymore, you did something wrong. Probably improper xml tag. Look into log for errors/warnings. |
Liam Moffat (sharks97) | 14.04.2020 03:54 |
---|---|
ok got it to attach to the bucket but im back at the same problem heres the whole line from the xml <attacherJoints comboDuration="2"> <attacherJoint node="0>2|1|0|0|0|4" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="0 0 0" rotLimitDamping="1 1 1" transLimitSpring="0 0 0" transLimitDamping="1 1 1"> <schema position="1 0.4" rotation="0" invertX="true"/> </attacherJoint> |
Bilbo Beutlin (BBeutlin) | 14.04.2020 06:01 |
---|---|
You didn't read my 1st post exactly. With these (default) values the attacher is elastic, attached part reacts very delayed. You must enhance these values to get a more stable connection. In some cases the attacher is also referenced in the <movingParts> section. You might have to adapt some values also there. Compare your mod with a similar default vehicle and adapt the values accordingly. |
Note: Log in to post. Create a new account here.