|Category||Farming Simulator 19|
|Andras Kobor (Unknown)||15.04.2020 23:02|
I would like to add a new bunker silo for an existing map (Sandy Bay), but I'm missing something and at the end instead of a working new bunker silo all of existing bunkers are going to be wrong...
Here's what I've done:
1) copy an existing bunker silo placeable and position it where I want to have it (https://1drv.ms/u/s!Au5Fta7GN2I7ge9imH4TP_qE-QNW8Q?e=S4mlT7);
2) copy an existing trigger for the bunker silo and position it to the new silo (https://1drv.ms/u/s!Au5Fta7GN2I7ge9jHPuJGnVkaf5cwg?e=YM9wav);
3) copy an existing bunkerSiloArea and position it to new silo (best I could, but startingNode, widthNode and heightNode don't seem to be fix as it looks like in case of an existing silo; they are floating away when I'm changing camera position) (https://1drv.ms/u/s!Au5Fta7GN2I7ge9hpeKHjYK7VQfHkA?e=h37XmD);
4) and finally edit the xml for the bunker silos (https://1drv.ms/u/s!Au5Fta7GN2I7ge9ghxU0wcOTKTlXqA?e=kxmXdQ).
But as I mentioned, when I start a new game with the modified map, the silo is there, but the trigger doesn't work for any bunker silo anymore.
Has anyone some idea/experience what I'm doing wrong?
|Bilbo Beutlin (BBeutlin)||15.04.2020 23:39|
|You must not insert the bunker silo in GE, but by the defaultItems(xml).
Beneath the silo only works if you own the farmland where it is placed.
|Andras Kobor (Unknown)||16.04.2020 22:20|
|Thanks Bilbo! Unfortunately I couldn't configure a new silo via the items.xml neither. However I've progress on the original way with the GE: now I can unload the grass in the new bunker silo and it turns to chaff! :D But compressing and of course covering still doesn't work... And I don't have fill level and compressed level label in the help in the top left corner, but I could live with that if compressing would work. :(
|Bilbo Beutlin (BBeutlin)||17.04.2020 10:14|
|Look into the BunkerSilo LUA https://gdn.giants-software.com/documentation_scripting_fs19.php?version=script&category=65&class=10327
The FS17 style with user attribute BunkerSilo.onCreate is not supported anymore.
If you want your bunkerSilo get to work, you must convert it to a placeable and insert via defaultItems.
See for reference the game default bunkerSilos.
|Andras Kobor (Unknown)||20.04.2020 13:54|
|Thanks again Bilbo! I started it from scratch, focused on defaultitems.xml and tried to copy existing silos there as you suggested and finally it's working. :)
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