Category | Farming Simulator 19 |
Created | 18.04.2020 13:29 |
Lorenzos (lorenzoita) | 18.04.2020 13:29 |
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Hello, I'm struggling with a little problem, I made a simple foldable implement, I set some moving tools and moving parts for the foldable animation and other moving parts but, when I fold/unfold it there isn't any hydraulic sound. In the cylindered tags I have those lines, it's the only thing necessary for reproducing the sound, right? <sounds> <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="vibroCrop_main_component"/> </sounds> In other mods I made with that all works correctly |
Bilbo Beutlin (BBeutlin) | 18.04.2020 15:04 |
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Is the linkNode valid? Check in log and xml <i3dMappings>. Else try with linkNode="0>" or omit the linkNode. |
Lorenzos (lorenzoita) | 18.04.2020 15:19 |
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Yes, the linkNode is valid and it correspond to 0>. I already tried with '0>' and also without the linkNode. Same result |
Luca Braun (Bigfarmer145) | 18.04.2020 19:09 |
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You could try this: <movingPart... playSound="true"> ... </movingPart> |
Lorenzos (lorenzoita) | 18.04.2020 20:38 |
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Nope, it doesn't seem to work. |
Luca Braun (Bigfarmer145) | 19.04.2020 09:53 |
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If you have a movingTool you coud try the same: <movingTool node="..." playSound="true" /> because you need a movingTool for most hydraulic piston it makes more sense to work then. |
Lorenzos (lorenzoita) | 19.04.2020 11:23 |
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Neither... There is probably something wrong in the XML that 'block' the hydraulic sound. Here there is the entire XML if you want to take a look: https://pastebin.com/UB2pvE8M |
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