Category | Farming Simulator 19 |
Created | 25.04.2020 00:13 |
Filip Cat (FilipPlayer54) | 25.04.2020 00:13 |
---|---|
I'm making an wooden barn, and when I want to set buildingShader on my object I have an error which say: The currently selected shape does not provide the following vertex attributtes required by the current material: TEXCOORD1 I had similar problem, but I fixed it by saving my i3d as a binary file. |
Lorenzos (lorenzoita) | 25.04.2020 08:57 |
---|---|
You need the second uv set |
Filip Cat (FilipPlayer54) | 25.04.2020 19:42 |
---|---|
How to do the second uv set? |
Luca Braun (Bigfarmer145) | 25.04.2020 21:09 |
---|---|
in Maya: go to UV sets and just copy the only avaiable set. In blender it should work just the same |
Erik Nikolai Halsteinrud (Unknown) | 18.08.2020 09:54 |
---|---|
Copy that UV set to where, Luca? |
Note: Log in to post. Create a new account here.