Category | Farming Simulator 19 |
Created | 12.05.2020 12:13 |
Flemming Holmelund (Berdin) | 12.05.2020 12:13 |
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Hi - I hav seen ShyWizard video about husbandry in a map, (Thanks to him) and I have make it, But it dossen work. I have ekport my husbrandry to maps/placeables/cow/ as a husbrandryCowLarge.i3D file. I have copy file husbrandryCowLarge.xml to the folder. and change <filename>maps/placeables/cowl/husbandryCowLarge.i3d</filename> And in my defaultItems I have type <item className="AnimalHusbandry" filename="maps/placeables/cow/husbandryCowLarge.xml" position="50 20 50" rotation="0 90 0" defaultFarmProperty="true" farmId="1"> <animatedObjects> <animatedObject time="0.000000" direction="0"/> </animatedObjects> <module name="foodSpillage" fillCapacity="0.000000" cleanlinessFactor="0.000000" foodToDrop="0.000000"/> <module name="straw" fillCapacity="0.000000"> <fillLevel fillType="STRAW" fillLevel="0.000000"/> </module> <module name="milk" fillCapacity="0.000000"> <fillLevel fillType="MILK" fillLevel="0.000000"/> </module> <module name="manure" fillCapacity="0.000000" manureToDrop="0.000000" manureToRemove="0.000000"/> <module name="animals" fillCapacity="0.000000"/> <module name="liquidManure" fillCapacity="0.000000"> <fillLevel fillType="LIQUIDMANURE" fillLevel="0.000000"/> </module> <module name="water" fillCapacity="0.000000"> <fillLevel fillType="WATER" fillLevel="0.000000"/> </module> <module name="food" fillCapacity="0.000000"> <fillLevel fillType="GRASS_WINDROW" fillLevel="0.000000"/> <fillLevel fillType="SILAGE" fillLevel="0.000000"/> <fillLevel fillType="DRYGRASS_WINDROW" fillLevel="0.000000"/> <fillLevel fillType="FORAGE" fillLevel="0.000000"/> </module> </item> But I dossen work - if I take Sessons whith It works but not without. If I tpye $moddirHofmannsgave/maps/placeables/cow/husbrandryCowLarge.xml I workss but only with sessons. What am I doing wrong? |
Bilbo Beutlin (BBeutlin) | 12.05.2020 16:21 |
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Sorry, no clairvoyants here - and for what do you think I've posted already in your previous thread the hint to the log file? |
Flemming Holmelund (Berdin) | 12.05.2020 16:58 |
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Yes I know about the log file, but what I do wrong to make a husbrandy to be permanent in a map, so it's mod til the map - is there anyting i can do - or right in modDesc to make it works? (Sorry i am not god to english) |
Flemming Holmelund (Berdin) | 15.05.2020 16:38 |
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I have solved it. in modDesc Type: <storeItems> <storeItem xmlFilename="maps/placeables/cow/husbandryCowLarge.xml"/> </storeItems> |
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