Category | Farming Simulator 19 |
Created | 31.10.2020 21:40 |
Geoffrey A (geooooo51) | 31.10.2020 21:40 |
---|---|
Hello, When I load my map in the game it make Farming Simulator crash. The log stop at : data/sky/rain.i3d (3.04 ms) I don't have error in the log. I've re-installed Windows 10, FS19 but it still don't work. The others maps worked fine. LOG : GIANTS Engine Runtime 8.0.0 (22022) 64bit Steam (Build Date: May 18 2020) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2019 Main System CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Memory: 8002 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1660 Ti with Max-Q Design Version: 26.20.100.7262 (25.9.2019) Revision: 161 Feature level: DirectX 11 Windowed Mode : off V-Sync : on Effective Window Resolution: 1920 x 1080 Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Bloom Quality: 5 SSAO Quality: 15 DOF: Enabled Cloud Quality: 4 EnvMap Blending: Enabled Setting 'Master Volume': 0.40000000596046 Setting 'Is Train Tabbable': true Setting 'Radio Vehicle Only': true Setting 'Radio Active': false Setting 'Use Colorblind Mode': false Setting 'Easy Arm Control': true Setting 'Show Trigger Marker': true Setting 'Show Field-Info': true Setting 'Invert Y-Look': false Setting 'Show Help Icons': true Setting 'Radio Volume': 0.5 Setting 'Vehicle Volume': 0.80000001192093 Setting 'Environment Volume': 0.80000001192093 Setting 'GUI Volume': 0.5 Setting 'Master Volume': 0.40000000596046 Setting 'Music Volume': 0.69999998807907 Farming Simulator 19 (Steam) Version: 1.6.0.0 b9173 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: fr Time: 2020-10-31 21:30:44 Available mod: (Hash: def22884bd1b63522320edd01ccc3628) (Version: 1.0.1.0) FS19_holmerPack Available mod: (Version: 1.0.0.0) FS19_EnChampagne Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_EnChampagne to use it in multiplayer. dataS2/character/humans/characterAnimation.i3d (106.22 ms) dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (31.58 ms) 2020-10-31 21:31 Loaded specializations 2020-10-31 21:31 Loaded vehicle types 2020-10-31 21:31 Loaded placeable types 2020-10-31 21:31 Load mod: FS19_EnChampagne 2020-10-31 21:31 Load mod: FS19_holmerPack 2020-10-31 21:31 Register configuration 'baseColor' 2020-10-31 21:31 Register configuration 'design' 2020-10-31 21:31 Register configuration 'designColor' 2020-10-31 21:31 Register configuration 'vehicleType' 2020-10-31 21:31 Register workAreaType 'RIDGEMARKER' 2020-10-31 21:31 Register configuration 'attacherJoint' 2020-10-31 21:31 Register workAreaType 'WEEDER' 2020-10-31 21:31 Register workAreaType 'PLOW' 2020-10-31 21:31 Register workAreaType 'DEFAULT' 2020-10-31 21:31 Register workAreaType 'AUXILIARY' 2020-10-31 21:31 Register configuration 'motor' 2020-10-31 21:31 Register configuration 'frontloader' 2020-10-31 21:31 Register workAreaType 'FORAGEWAGON' 2020-10-31 21:31 Register configuration 'baseMaterial' 2020-10-31 21:31 Register configuration 'designMaterial' 2020-10-31 21:31 Register configuration 'wrappingColor' 2020-10-31 21:31 Register configuration 'powerTakeOff' 2020-10-31 21:31 Register configuration 'trailer' 2020-10-31 21:31 Register workAreaType 'COMBINECHOPPER' 2020-10-31 21:31 Register workAreaType 'COMBINESWATH' 2020-10-31 21:31 Register workAreaType 'FRUITPREPARER' 2020-10-31 21:31 Register workAreaType 'BALER' 2020-10-31 21:31 Register configuration 'tensionBelts' 2020-10-31 21:31 Register workAreaType 'MOWER' 2020-10-31 21:31 Register workAreaType 'CULTIVATOR' 2020-10-31 21:31 Register workAreaType 'SPRAYER' 2020-10-31 21:31 Register configuration 'wheel' 2020-10-31 21:31 Register configuration 'rimColor' 2020-10-31 21:31 Register configuration 'pipe' 2020-10-31 21:31 Register workAreaType 'SOWINGMACHINE' 2020-10-31 21:31 Register workAreaType 'CUTTER' 2020-10-31 21:31 Register workAreaType 'WINDROWER' 2020-10-31 21:31 Register configuration 'inputAttacherJoint' 2020-10-31 21:31 Register workAreaType 'TEDDER' 2020-10-31 21:31 Register workAreaType 'ROLLER' 2020-10-31 21:31 Register configuration 'cover' 2020-10-31 21:31 Register configuration 'folding' 2020-10-31 21:31 Register configuration 'fillUnit' 2020-10-31 21:31 Register configuration 'buyableBaleAmount' 2020-10-31 21:31 Register configuration 'fillVolume' 2020-10-31 21:31 data/shared/connectionHoses/hoses.i3d (46.46 ms) 2020-10-31 21:31 data/shared/connectionHoses/connectors.i3d (15.97 ms) 2020-10-31 21:31 data/shared/connectionHoses/hoseMaterialHolder.i3d (3.21 ms) 2020-10-31 21:31 data/objects/squarebales/baleStraw240.i3d (7.71 ms) 2020-10-31 21:31 data/objects/squarebales/baleHay240.i3d (3.98 ms) 2020-10-31 21:31 data/objects/squarebales/baleGrass240.i3d (2.74 ms) 2020-10-31 21:31 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (7.75 ms) 2020-10-31 21:31 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (8.99 ms) 2020-10-31 21:31 data/objects/roundbales/roundbaleHay_w112_d130.i3d (9.79 ms) 2020-10-31 21:31 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (3.29 ms) 2020-10-31 21:31 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (2.31 ms) 2020-10-31 21:31 data/objects/cottonModules/cottonModule488.i3d (4.32 ms) 2020-10-31 21:31 data/sky/sky.i3d (2.20 ms) 2020-10-31 21:31 data/sky/rain.i3d (3.04 ms) Thanks. |
Bilbo Beutlin (BBeutlin) | 31.10.2020 23:19 |
---|---|
Load the map into editor and look for errors/warnings in console window or logfile. Try reducing the settings from "very high" to average. Also check your system settings. You should avoid OneDrive (or similar) for FS related files. Also some anti-malware programs can cause strange behaviour. |
Geoffrey A (geooooo51) | 31.10.2020 23:27 |
---|---|
When I open the map in Giants Editor the console is clean, no error. When you say settings, what do you mean ? in the game or in giants editor ? In giants editor : Level: Medium (forced) I don't use OneDrive, and don't have anti-malware programs, juste Avira as antivirus program. Thanks |
Bilbo Beutlin (BBeutlin) | 01.11.2020 02:05 |
---|---|
I mean both, game and GE. Since you have the game on "very high", maybe it runs out of memory. Check your antivirus for FS files blocked or in quarantine. If that doesn't help, there's something wrong with the map, however very difficult to find without any errors indicated. At first check the xml structure of the map. Be sure, there are no special chars used for labels and filenames. Then compare the values in <TerrainTransformGroup ..> step for step with a default map. If you have made significant changes vs. a default map, double-check these at first. |
Geoffrey A (geooooo51) | 01.11.2020 14:23 |
---|---|
Well, everythings seems right. I don't undesrtand, it's like the game can't load the mapUS.i3d and crash. But anyway the map will end in the trash. Thanks |
Colin Smith (WrinkleysRule) | 01.11.2020 18:39 |
---|---|
Try deleting the shader cache in My Games/FarmingSimulator2019 and resstarting Game (not from a Save Game slot) |
Geoffrey A (geooooo51) | 01.11.2020 19:04 |
---|---|
I already tried, delete the shader cache, delete all my savegame but nope. Thanks |
Note: Log in to post. Create a new account here.