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CategoryFarming Simulator 19
Created31.10.2020 21:40


Geoffrey A (geooooo51) 31.10.2020 21:40
Hello,

When I load my map in the game it make Farming Simulator crash.

The log stop at : data/sky/rain.i3d (3.04 ms)

I don't have error in the log.

I've re-installed Windows 10, FS19 but it still don't work. The others maps worked fine.

LOG :
GIANTS Engine Runtime 8.0.0 (22022) 64bit Steam (Build Date: May 18 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Memory: 8002 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1660 Ti with Max-Q Design
Version: 26.20.100.7262 (25.9.2019)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.40000000596046
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.40000000596046
Setting 'Music Volume': 0.69999998807907
Farming Simulator 19 (Steam)
Version: 1.6.0.0 b9173
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: fr
Time: 2020-10-31 21:30:44
Available mod: (Hash: def22884bd1b63522320edd01ccc3628) (Version: 1.0.1.0) FS19_holmerPack
Available mod: (Version: 1.0.0.0) FS19_EnChampagne
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_EnChampagne to use it in multiplayer.
dataS2/character/humans/characterAnimation.i3d (106.22 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (31.58 ms)
2020-10-31 21:31 Loaded specializations
2020-10-31 21:31 Loaded vehicle types
2020-10-31 21:31 Loaded placeable types
2020-10-31 21:31 Load mod: FS19_EnChampagne
2020-10-31 21:31 Load mod: FS19_holmerPack
2020-10-31 21:31 Register configuration 'baseColor'
2020-10-31 21:31 Register configuration 'design'
2020-10-31 21:31 Register configuration 'designColor'
2020-10-31 21:31 Register configuration 'vehicleType'
2020-10-31 21:31 Register workAreaType 'RIDGEMARKER'
2020-10-31 21:31 Register configuration 'attacherJoint'
2020-10-31 21:31 Register workAreaType 'WEEDER'
2020-10-31 21:31 Register workAreaType 'PLOW'
2020-10-31 21:31 Register workAreaType 'DEFAULT'
2020-10-31 21:31 Register workAreaType 'AUXILIARY'
2020-10-31 21:31 Register configuration 'motor'
2020-10-31 21:31 Register configuration 'frontloader'
2020-10-31 21:31 Register workAreaType 'FORAGEWAGON'
2020-10-31 21:31 Register configuration 'baseMaterial'
2020-10-31 21:31 Register configuration 'designMaterial'
2020-10-31 21:31 Register configuration 'wrappingColor'
2020-10-31 21:31 Register configuration 'powerTakeOff'
2020-10-31 21:31 Register configuration 'trailer'
2020-10-31 21:31 Register workAreaType 'COMBINECHOPPER'
2020-10-31 21:31 Register workAreaType 'COMBINESWATH'
2020-10-31 21:31 Register workAreaType 'FRUITPREPARER'
2020-10-31 21:31 Register workAreaType 'BALER'
2020-10-31 21:31 Register configuration 'tensionBelts'
2020-10-31 21:31 Register workAreaType 'MOWER'
2020-10-31 21:31 Register workAreaType 'CULTIVATOR'
2020-10-31 21:31 Register workAreaType 'SPRAYER'
2020-10-31 21:31 Register configuration 'wheel'
2020-10-31 21:31 Register configuration 'rimColor'
2020-10-31 21:31 Register configuration 'pipe'
2020-10-31 21:31 Register workAreaType 'SOWINGMACHINE'
2020-10-31 21:31 Register workAreaType 'CUTTER'
2020-10-31 21:31 Register workAreaType 'WINDROWER'
2020-10-31 21:31 Register configuration 'inputAttacherJoint'
2020-10-31 21:31 Register workAreaType 'TEDDER'
2020-10-31 21:31 Register workAreaType 'ROLLER'
2020-10-31 21:31 Register configuration 'cover'
2020-10-31 21:31 Register configuration 'folding'
2020-10-31 21:31 Register configuration 'fillUnit'
2020-10-31 21:31 Register configuration 'buyableBaleAmount'
2020-10-31 21:31 Register configuration 'fillVolume'
2020-10-31 21:31 data/shared/connectionHoses/hoses.i3d (46.46 ms)
2020-10-31 21:31 data/shared/connectionHoses/connectors.i3d (15.97 ms)
2020-10-31 21:31 data/shared/connectionHoses/hoseMaterialHolder.i3d (3.21 ms)
2020-10-31 21:31 data/objects/squarebales/baleStraw240.i3d (7.71 ms)
2020-10-31 21:31 data/objects/squarebales/baleHay240.i3d (3.98 ms)
2020-10-31 21:31 data/objects/squarebales/baleGrass240.i3d (2.74 ms)
2020-10-31 21:31 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (7.75 ms)
2020-10-31 21:31 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (8.99 ms)
2020-10-31 21:31 data/objects/roundbales/roundbaleHay_w112_d130.i3d (9.79 ms)
2020-10-31 21:31 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (3.29 ms)
2020-10-31 21:31 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (2.31 ms)
2020-10-31 21:31 data/objects/cottonModules/cottonModule488.i3d (4.32 ms)
2020-10-31 21:31 data/sky/sky.i3d (2.20 ms)
2020-10-31 21:31 data/sky/rain.i3d (3.04 ms)


Thanks.

Bilbo Beutlin (BBeutlin) 31.10.2020 23:19
Load the map into editor and look for errors/warnings in console window or logfile.
Try reducing the settings from "very high" to average.

Also check your system settings. You should avoid OneDrive (or similar) for FS related files. Also some anti-malware programs can cause strange behaviour.

Geoffrey A (geooooo51) 31.10.2020 23:27
When I open the map in Giants Editor the console is clean, no error.
When you say settings, what do you mean ? in the game or in giants editor ? In giants editor : Level: Medium (forced)

I don't use OneDrive, and don't have anti-malware programs, juste Avira as antivirus program.

Thanks

Bilbo Beutlin (BBeutlin) 01.11.2020 02:05
I mean both, game and GE. Since you have the game on "very high", maybe it runs out of memory.
Check your antivirus for FS files blocked or in quarantine.

If that doesn't help, there's something wrong with the map, however very difficult to find without any errors indicated.
At first check the xml structure of the map. Be sure, there are no special chars used for labels and filenames.
Then compare the values in <TerrainTransformGroup ..> step for step with a default map.
If you have made significant changes vs. a default map, double-check these at first.

Geoffrey A (geooooo51) 01.11.2020 14:23
Well, everythings seems right. I don't undesrtand, it's like the game can't load the mapUS.i3d and crash. But anyway the map will end in the trash.

Thanks

Colin Smith (WrinkleysRule) 01.11.2020 18:39
Try deleting the shader cache in My Games/FarmingSimulator2019 and resstarting Game (not from a Save Game slot)

Geoffrey A (geooooo51) 01.11.2020 19:04
I already tried, delete the shader cache, delete all my savegame but nope.

Thanks


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