|Category||Farming Simulator 19|
|John Hall (m_hall_471)||24.11.2020 01:55|
|I'm very new to this and trying to start with something simple and I got about 5 seconds and then got stuck. I'm try to delete a part of this implement but it's apart of a bigger part so if I delete it I will be deleting that and something else that I don't want to delete so if anyone could help me that would be great.
Didn't really know how to word this, sorry if you can't understand.
Thanks for the help ahead of time.
|Bilbo Beutlin (BBeutlin)||24.11.2020 05:45|
|With the Giants editor you cannot delete parts of a composite shape. This must be done in an external 3D modeling program like 3DsMax, Maya, Blender.
You'll need some experience with these programs.
|John Hall (m_hall_471)||24.11.2020 15:54|
|How can I put a mod that's already in giants editor and put it in blender? Or is that even possible
|Bilbo Beutlin (BBeutlin)||24.11.2020 17:29|
|At first you must export the part (or complete model) from GE in a suitable format which the 3D modeler can read. AFAIK Blender accepts OBJ. This file you load into the 3D program where you can dissolve the shape into parts and edit them.
Afterwards you may merge the parts again to a composite shape (recommanded for performance). Then export the project by using the specific Giants plugin for the 3D program.
Be aware that handling of 3D program needs enhanced knowledge and experience. You'll probably have much to learn at first. There are many tutorials and guides in web.
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