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Farming Simulator 19
Category | Farming Simulator 19 |
Created | 12.12.2020 16:29 |
Emincan YaĞiz (Emincan) |
12.12.2020 16:29 |
Hi, I made a attachable Combine mod. It's full working by manually but it has stopped when I hired a helper. Error: (Helper J has stopped working unexpectedly-unknown reason). How can i fix this problem?
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Bilbo Beutlin (BBeutlin) |
12.12.2020 19:27 |
Most probably missing or wrong ai nodes (transforms) in i3d or xml. Compare your mod with a similar default tool.
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Emincan YaĞiz (Emincan) |
12.12.2020 20:46 |
I already added component in i3d file and I added ai node in xml file. Collision mask number is true. Checked in options such as Trigger Collision Compound and it's kinematic. Helper works for 8 seconds and later stops.
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Bilbo Beutlin (BBeutlin) |
12.12.2020 21:54 |
Is it on a modmap? Then try on other fields, perhaps the field definitions are not 'helper friendly' or there is something else corrupt, eg. a misplaced collision.
Else double-check your i3d and xml for proper workareas. These must match the ai areas. Always test it on a default map.
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Emincan YaĞiz (Emincan) |
12.12.2020 23:09 |
I found the problem. The problem in <WorkAreas>. There is requiresGroundContact="false", Helper works smoothly when I write true or delete that zone. But it must be "false". Now, what should I do? (Note: I used ground Reference index but it's not worked.)
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Bilbo Beutlin (BBeutlin) |
13.12.2020 00:59 |
Since I've no idea how your mods works and should be working, I can only recommand: take a similar default tool as template, examine it and convert your mod accordingly.
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