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problem about helper

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created12.12.2020 16:29

Emincan YaĞiz (Emincan) 12.12.2020 16:29
Hi, I made a attachable Combine mod. It's full working by manually but it has stopped when I hired a helper. Error: (Helper J has stopped working unexpectedly-unknown reason). How can i fix this problem?

Bilbo Beutlin (BBeutlin) 12.12.2020 19:27
Most probably missing or wrong ai nodes (transforms) in i3d or xml.
Compare your mod with a similar default tool.

Emincan YaĞiz (Emincan) 12.12.2020 20:46
I already added component in i3d file and I added ai node in xml file. Collision mask number is true. Checked in options such as Trigger Collision Compound and it's kinematic. Helper works for 8 seconds
and later stops.

Bilbo Beutlin (BBeutlin) 12.12.2020 21:54
Is it on a modmap? Then try on other fields, perhaps the field definitions are not 'helper friendly' or there is something else corrupt, eg. a misplaced collision.

Else double-check your i3d and xml for proper workareas. These must match the ai areas. Always test it on a default map.

Emincan YaĞiz (Emincan) 12.12.2020 23:09
I found the problem. The problem in <WorkAreas>. There is requiresGroundContact="false", Helper works smoothly when I write true or delete that zone. But it must be "false". Now, what should I do? (Note: I used ground Reference index but it's not worked.)

Bilbo Beutlin (BBeutlin) 13.12.2020 00:59
Since I've no idea how your mods works and should be working, I can only recommand: take a similar default tool as template, examine it and convert your mod accordingly.

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