Category | Farming Simulator 19 |
Created | 09.01.2021 13:42 |
Lindsay Gaff (Unknown) | 09.01.2021 13:42 |
---|---|
Hi, I was wondering if it's possible to add a custom density type for either a plow or cultivator, so that when the tool is lowered, a cultivated/plowed area is created which has a different texture applied to it than the normal texture. I would like to do this in addition to the regular cultivate/plow action. I've been poking through the g_currentMission data structure, but I cannot find references for foliage textures anywhere within in order to load a different texture. |
Note: Log in to post. Create a new account here.