|Category||Farming Simulator 19|
|Lindsay Gaff (gaffalaff)||09.01.2021 13:42|
I was wondering if it's possible to add a custom density type for either a plow or cultivator, so that when the tool is lowered, a cultivated/plowed area is created which has a different texture applied to it than the normal texture. I would like to do this in addition to the regular cultivate/plow action.
I've been poking through the g_currentMission data structure, but I cannot find references for foliage textures anywhere within in order to load a different texture.
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