Category | Farming Simulator 19 |
Created | 11.01.2021 15:42 |
Tom Stirnkorb (CR4NKH) | 11.01.2021 15:42 |
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Hello everyone, my plan ist to control the header height on a combine with a joystick. I want the header to move to the absolute position of the joystick. To do so, my quick and dirty way was to do something like this: cutterAttacherJoint.lowerAlpha = keyStatus the problem with this is, that when i switch the selection from combine to header or vice versa, the header jumps all the way up and then slowly lowers back down. Is there any function I could overwrite to avoid this? I've had a look at AttacherJointControl, but I couldn't find any examples for it the way I intend to do. So, what would be the best way to this? |
Bilbo Beutlin (BBeutlin) | 11.01.2021 17:45 |
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For auto adaption to ground give the header or any tool a <heightNode> in xml <inputAttacherJoint> and in i3d and there is no need to bother about tool height. The point is, if you manually control the tool, it will be overridden by a possible <heightNode>. |
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