COMMUNITY FORUM

sounds not working

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created15.04.2021 23:28


Patton_M47 15.04.2021 23:28
what should I fix here to get the sounds working?

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="tractor">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>
<en>International 660 plus Farmerized ICB cab</en></name>
<specs>
<power>90</power>
<maxSpeed>26</maxSpeed>
</specs>
<functions>
<function>$l10n_function_tractor</function>
</functions>
<image>storeOPEN.dds</image>
<price>6000</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>INTERNATIONAL</brand>
<category>tractorsS</category>
<vertexBufferMemoryUsage>2408580</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>411144</indexBufferMemoryUsage>
<textureMemoryUsage>35433648</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_tractor</typeDesc>
<filename>farmall_W9.i3d</filename>
<size width="3.8" length="7.5"/>
<components>
<component centerOfMass="0 0.75 -0.35" solverIterationCount="40" mass="2880"/>
</components>
<schemaOverlay attacherJointPosition="0.5 0">
<default name="DEFAULT_VEHICLE"/>
<selected name="DEFAULT_VEHICLE_SELECTED"/>
</schemaOverlay>
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
<wheels autoRotateBackSpeed="1.6">
<wheel hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="3.6" repr="0>1|0" driveNode="0>1|0|0" forcePointRatio="0.2" radius="0.5" width="0.5" mass="0.5" initialCompression="20" suspTravel="0.06" spring="48" damper="105"/>
<tire tireTrackAtlasIndex="1" isCareWheel="false"/>
</wheel>
<wheel hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="6.6" repr="0>1|1" driveNode="0>1|1|0" forcePointRatio="0.2" radius="0.5" width="0.5" mass="0.5" initialCompression="20" suspTravel="0.06" spring="48" damper="105"/>
<tire tireTrackAtlasIndex="1" isCareWheel="false"/>
</wheel>
<wheel hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="3.2" repr="0>0|0" forcePointRatio="0.3" radius="0.85" width="0.5" mass="0.2" initialCompression="20" suspTravel="0.15" spring="41" damper="105"/>
<tire tireTrackAtlasIndex="1" isCareWheel="false"/>
</wheel>
<wheel hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="3.2" repr="0>0|1" forcePointRatio="0.3" radius="0.85" width="0.5" mass="0.2" initialCompression="20" suspTravel="0.15" spring="41" damper="105"/>
<tire tireTrackAtlasIndex="1" isCareWheel="false"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
<ackermannSteeringConfigurations>
<ackermannSteering rotSpeed="60" rotMax="33" rotCenterWheel1="3" rotCenterWheel2="4"/>
</ackermannSteeringConfigurations>
</wheels>
<designConfigurations>
<designConfiguration name="Standard" price="0"/>
<designConfiguration name="ICB Cab" price="500">
<objectChange node="0>14" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
</designConfigurations>
<attacherJoints>
<attacherJoint node="0>9" jointType="trailerLow" lowerRotLimit="10 75 50" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<attacherJoint node="0>9" jointType="trailer" lowerRotLimit="10 75 50" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<attacherJoint node="0>12" jointType="trailer" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="1 0" rotation="0" invertX="true"/>
</attacherJoint>
<sounds>
<attach template="ATTACH_01"/>
</sounds>
</attacherJoints>
<powerTakeOffs>
<output outputNode="0>10" attacherJointIndices="2"/>
</powerTakeOffs>
<lights>
<states>
<state lightTypes="0"/>
<!-- <state lightTypes="0 1"/> -->
<!-- <state lightTypes="0 1 2"/> -->
</states>
<sharedLight linkNode="0>4|0" filename="$data/shared/assets/lights/lizard/rearLightCircleWhite_01.xml"/>
<sharedLight linkNode="0>4|1" filename="$data/shared/assets/lights/lizard/rearLightCircleWhite_01.xml"/>
<sharedLight linkNode="0>4|2" filename="$data/shared/assets/lights/lizard/rearLightCircle_01Orange_left.xml"/>
<sharedLight linkNode="0>4|3" filename="$data/shared/assets/lights/lizard/rearLightCircle_01Orange_right.xml"/>
<realLights>
<low>
<light node="0>4|4|0" lightTypes="0 3"/>
<light node="0>4|4|1" lightTypes="0" excludedLightTypes="3"/>
<!-- <light lightTypes="3"/> -->
</low>
<high>
<light node="0>4|4|0" lightTypes="0 3"/>
<light node="0>4|4|1" lightTypes="0" excludedLightTypes="2 3"/>
<!-- <light lightTypes="3"/> -->
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="0>4|0|4" lightTypes="0"/>
<defaultLight shaderNode="0>4|0|5" lightTypes="0"/>
</defaultLights>
<sounds>
<switchLight template="SWITCH_01"/>
</sounds>
</lights>
<enterable>
<exitPoint node="0>5"/>
<enterReferenceNode node="0>"/>
<characterNode node="0>6|0" cameraMinDistance="1.5" spineRotation="-90 0 90">
<target ikChain="rightFoot" targetNode="0>6|1"/>
<target ikChain="leftFoot" targetNode="0>6|2"/>
<target ikChain="rightArm" targetNode="0>2|0|1"/>
<target ikChain="leftArm" targetNode="0>2|0|0"/>
</characterNode>
<cameras>
<camera node="0>3|0|0" rotatable="true" rotateNode="0>3|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40">
<raycastNode node="0>3|2"/>
<raycastNode node="0>3|3"/>
</camera>
<camera node="0>3|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/>
</cameras>
</enterable>
<sounds externalSoundFile="sounds/560_Sounds.xml"/>
<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="75" fillType="diesel"/>
</consumerConfiguration>
</consumerConfigurations>
<motorConfigurations>
<motorConfiguration name="International Harvester D-282" price="0">
<motor torqueScale="0.1936" minRpm="1000" maxRpm="2200" maxForwardSpeed="26" maxBackwardSpeed="4" brakeForce="2" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" rotInertia="0.001">
<torque normRpm="0.45" torque="0.9"/>
<torque normRpm="0.5" torque="0.97"/>
<torque normRpm="0.59" torque="1"/>
<torque normRpm="0.72" torque="1"/>
<torque normRpm="0.86" torque="0.88"/>
<torque normRpm="1" torque="0.72"/>
</motor>
<transmission minForwardGearRatio="14.5" maxForwardGearRatio="250" minBackwardGearRatio="40" maxBackwardGearRatio="250"/>
</motorConfiguration>
</motorConfigurations>
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
<differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
<differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>
</differentials>
</differentialConfiguration>
</differentialConfigurations>
<exhaustEffects>
<exhaustEffect node="0>8|0" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="-250 0" xzRotationsBackward="50 0" xzRotationsLeft="0 100" xzRotationsRight="0 -100"/>
</exhaustEffects>
<exhaustFlap node="0>8|1" maxRot="-90"/>
<motorStartDuration>3500</motorStartDuration>
</motorized>
<drivable>
<sounds>
<waterSplash template="WATER_SPLASH_01"/>
</sounds>
<steeringWheel node="0>2|0" indoorRotation="540" outdoorRotation="50"/>
</drivable>
<cylindered>
<movingParts>
<movingPart node="0>1|1|1" referencePoint="0>1|0|1" referenceFrame="0>1|0|1" isActiveDirty="true" scaleZ="true"/>
</movingParts>
</cylindered>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillUnit capacity="136" unit="$l10n_unit_literShort" fillTypes="diesel" showOnHud="false" showInShop="false"/>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<washable dirtDuration="50" washDuration="1" workMultiplier="4"/>
<honk>
<sound file="shared/sounds/oldhorn.wav" innerRadius="35">
<volume indoor="2" outdoor="1"/>
<lowpassGain indoor="1"/>
</sound>
</honk>
<ai>
<collisionTrigger node="0>7|0"/>
</ai>
<!--Non converted elements:


<?xml version="1.0" encoding="utf-8" standalone="no"?>

<vehicle>
<washable dirtDuration="300" washDuration="1" workMultiplier="2"/>
</vehicle>

-->
</vehicle>

Bilbo Beutlin (BBeutlin) 16.04.2021 01:16
Compare your xml with a similar default vehicle, eg. the tag <sounds externalSoundFile=.. must be within the section <motorized>.

Patton_M47 16.04.2021 02:54
thanks that fixed it.... how do I do I3d mapping so I can add a FL


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