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How can I fix the motor configs

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created29.04.2021 19:37


Patton_M47 29.04.2021 19:37
They all seem to work but the hoods wont show up on any of them
PS: how do I figure out the brake force so its more like the machine IRL

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="tractor">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>
<en>Ford 2X-3X</en></name>
<specs>
<power>36</power>
</specs>
<functions>
<function>Utility tractor</function>
</functions>
<image>f3000.dds</image>
<price>5675</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>FORD</brand>
<category>tractorsS</category>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_tractor</typeDesc>
<filename>T25.i3d</filename>
<size width="3.5" length="6.5"/>
<components>
<component centerOfMass="0 0.71 0" solverIterationCount="20" mass="1849"/>
<component centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>
<joint component1="2" component2="1" node="1>0" rotLimit="0 0 10" transLimit="0 0 0" maxRotDriveForce="0 0 0" rotDriveRotation="- - 0" rotDriveSpring="0 0 0" rotDriveDamping="0 0 0"/>
</components>
<schemaOverlay attacherJointPosition="0.5 0">
<default name="DEFAULT_VEHICLE"/>
<selected name="DEFAULT_VEHICLE_SELECTED"/>
</schemaOverlay>
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
<wheels autoRotateBackSpeed="1.7">
<wheel hasTireTracks="true" rotMin="-35" rotMax="35">
<physics rotSpeed="1" restLoad="2.62" repr="1>2|0|0" driveNode="1>2|0|0|0|1|0" radius="0.44" width="0.2" mass="0.5" initialCompression="20" forcePointRatio="0.1" suspTravel="0.10" spring="30" damper="25" tireType="street" tireTrackAtlasIndex="4"/>
</wheel>
<wheel hasTireTracks="true" rotMin="-35" rotMax="35">
<physics rotSpeed="1" restLoad="2.62" repr="1>3|0|0" driveNode="1>3|0|0|0|1|0" radius="0.44" width="0.2" mass="0.5" initialCompression="20" suspTravel="0.10" forcePointRatio="0.1" spring="30" damper="25" tireType="street" tireTrackAtlasIndex="4"/>
</wheel>
<wheel hasTireTracks="true">
<physics rotSpeed="0" restLoad="4.70" repr="0>2|1" radius="0.75" width="0.52" mass="1" initialCompression="50" suspTravel="0.03" spring="30" damper="25"/>
</wheel>
<wheel hasTireTracks="true">
<physics rotSpeed="0" restLoad="4.70" repr="0>3|1" radius="0.75" width="0.52" mass="1" initialCompression="50" suspTravel="0.03" spring="30" damper="25"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
<ackermannSteeringConfigurations>
<ackermannSteering rotSpeed="90" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
</ackermannSteeringConfigurations>
</wheels>
<designConfigurations>
<designConfiguration name="Standard" price="0"/>
<designConfiguration name="Guard" price="200">
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Triangle" price="20">
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="ROPS" price="250">
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Guard and Triangle" price="220">
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Guard and ROPS" price="450">
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Triangle and ROPS" price="220">
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="All" price="470">
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders" price="200">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders and Guard" price="400">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders and Triangle" price="220">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders and ROPS" price="450">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders Guard and Triangle" price="420">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Shell Fenders Guard and ROPS" price="600">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="All and Shell Fenders" price="620">
<objectChange node="0>27" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders" price="300">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders and Guard" price="500">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders and Triangle" price="320">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders and ROPS" price="550">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders Guard and Triangle" price="520">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Square Fenders Guard and ROPS" price="700">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="All and Square Fenders" price="720">
<objectChange node="0>28" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Safety Cab" price="400">
<objectChange node="0>32" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Safety Cab and Guard" price="600">
<objectChange node="0>32" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Safety Cab and Triangle" price="420">
<objectChange node="0>32" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Safety Cab Guard and Triangle" price="620">
<objectChange node="0>32" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="All and Safety Cab" price="820">
<objectChange node="0>32" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>31" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>30" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Q cab" price="500">
<objectChange node="0>33" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
<designConfiguration name="Q Cab and Guard" price="700">
<objectChange node="0>33" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="0>29" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
</designConfigurations>
<attacherJoints>
<attacherJoint node="0>9|0|0|0|0" upperRotationOffset="0.91" lowerTransLimit="0 0 0" moveTime="2.5" comboTime="1">
<distanceToGround lower="0.34" upper="1.13"/>
<rotationNode node="0>9|0|0" upperRotation="30 0 0" lowerRotation="-10 0 0"/>
<rotationNode2 node="0>9|0|0|0"/>
<bottomArm rotationNode="0>9|0|1" translationNode="0>9|0|1|0" referenceNode="0>9|0|1|0|0" zScale="-1"/>
<topArm rotationNode="0>9|1" translationNode="0>9|1|0" referenceNode="0>9|1|0|0" zScale="-1"/>
<schema position="1 0" rotation="0" invertX="false"/>
<objectChange node="0>9|0|1|1" visibilityActive="false" visibilityInactive="true"/>
</attacherJoint>
<attacherJoint node="0>9|0|1|1|1" jointType="trailer" lowerRotLimit="10 50 50" comboTime="1" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<attacherJoint node="0>9|0|1|1|0" jointType="trailerLow" lowerRotLimit="10 50 50" comboTime="1" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<attacherJoint node="0>9|4" jointType="trailer" lowerRotLimit="0 0 0" comboTime="0" allowsJointLimitMovement="false" upperRotRotationOffset="0">
<schema position="0 0" rotation="0" invertX="true"/>
</attacherJoint>
<attacherJoint node="0>15|0|0" jointType="attachableFrontloader" lowerRotLimit="20 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
<distanceToGround lower="0.44" upper="1.02"/>
<transNode node="0>8|1|0" minY="0.713" maxY="0.945" height="0.3"/>
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<sounds>
<attach file="sounds/T25attach.wav">
<pitch outdoor="1"/>
</attach>
<hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
</sounds>
</attacherJoints>
<powerTakeOffs>
<output attacherJointIndices="1 2 3" outputNode="0>14"/>
</powerTakeOffs>
<lights>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
</states>
<realLights>
<low>
<light node="0>13|2|3|0" lightTypes="0"/>
<light node="0>13|18|2" lightTypes="1"/>
<light node="0>6|2|1" lightTypes="1"/>
<light node="0>13|17|3" lightTypes="2"/>
<light node="0>13|2|3|1" lightTypes="3"/>
<light node="0>6|1|0" lightTypes="0"/>
<brakeLight node="0>6|0|0"/>
<turnLightLeft node="0>6|3|1"/>
<turnLightRight node="0>6|3|0"/>
</low>
<high>
<light node="0>13|2|3|2" lightTypes="0"/>
<light node="0>13|18|3" lightTypes="1"/>
<light node="0>6|2|0" lightTypes="1"/>
<light node="0>13|17|2" lightTypes="2"/>
<light node="0>13|2|3|3" lightTypes="3"/>
<light node="0>6|1|0" lightTypes="0"/>
<brakeLight node="0>6|0|0"/>
<turnLightLeft node="0>6|3|1"/>
<turnLightRight node="0>6|3|0"/>
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="0>13|16|1|1" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|16|0|1" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|2|1|0" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|2|2|0" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|16|2|0" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|16|3|0" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|16|4|0|0" lightTypes="1"/>
<defaultLight shaderNode="0>13|16|5|0|0" lightTypes="1"/>
<defaultLight shaderNode="0>13|18|0|0|1" lightTypes="1"/>
<defaultLight shaderNode="0>13|18|1|0|1" lightTypes="1"/>
<defaultLight shaderNode="0>13|17|0|0|1" lightTypes="2"/>
<defaultLight shaderNode="0>13|17|1|0|1" lightTypes="2"/>
<defaultLight shaderNode="0>13|16|6|0" lightTypes="0 3"/>
<defaultLight shaderNode="0>13|16|7" lightTypes="0 3"/>
</defaultLights>
<brakeLights>
<brakeLight shaderNode="0>13|16|2|0"/>
<brakeLight shaderNode="0>13|16|3|0"/>
</brakeLights>
<turnLights>
<turnLightLeft shaderNode="0>13|16|3|1"/>
<turnLightRight shaderNode="0>13|16|2|1"/>
<turnLightLeft shaderNode="0>13|16|1|2"/>
<turnLightRight shaderNode="0>13|16|0|3"/>
</turnLights>
<beaconLights>
<beaconLight node="0>16|2|1" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
</beaconLights>
<sounds>
<switchLight template="SWITCH_01" linkNode="0>"/>
<turnLight template="SWITCH_TURNLIGHT" linkNode="0>"/>
</sounds>
</lights>
<enterable>
<exitPoint node="0>7"/>
<enterReferenceNode node="0>"/>
<characterNode node="0>10|0" cameraMinDistance="1.5" spineRotation="-90 0 90">
<target ikChain="rightFoot" targetNode="0>10|2"/>
<target ikChain="leftFoot" targetNode="0>10|1"/>
<target ikChain="rightArm" targetNode="0>11|0|0|0|0|1"/>
<target ikChain="leftArm" targetNode="0>11|0|0|0|0|0"/>
</characterNode>
<cameras>
<camera node="0>5|0|0" rotatable="true" rotateNode="0>5|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="35">
<raycastNode node="0>5|2"/>
<raycastNode node="0>5|3"/>
<raycastNode node="0>5|4"/>
</camera>
<camera node="0>5|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/>
</cameras>
</enterable>
<suspensions>
<suspension node="chair" weight="150" minTranslation="-0.1 -0.1 -0.1" maxTranslation="0.1 0.1 0.1" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
<suspension node="chair1" weight="150" minTranslation="-0.3 -0.4 -0.3" maxTranslation="0.3 0.4 0.3" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
<suspension node="chair3" weight="150" minTranslation="-0.1 -0.1 -0.1" maxTranslation="0.1 0.1 0.1" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
</suspensions>
<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="16.5" fillType="diesel"/>
<!-- usage is per hour at max load and max rpm -->
</consumerConfiguration>
</consumerConfigurations>
<motorConfigurations>
<motorConfiguration name="2000 European" hp="36" price="0">
<motor torqueScale="0.72" minRpm="800" maxRpm="2000" maxForwardSpeed="27.8" maxBackwardSpeed="13.4" brakeForce="6" lowBrakeForceScale="0.22" rotInertia="0.0025">
<torque normRpm="0.45" torque="0.9"/>
<torque normRpm="0.5" torque="0.97"/>
<torque normRpm="0.59" torque="1"/>
<torque normRpm="0.72" torque="1"/>
<torque normRpm="0.86" torque="0.88"/>
<torque normRpm="1" torque="0.72"/>
</motor>
<transmission minForwardGearRatio="19.2" maxForwardGearRatio="250" minBackwardGearRatio="32" maxBackwardGearRatio="250"/>
<objectChange node="2000EURO" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="2000 North American" hp="36" price="0">
<motor torqueScale="0.905"/>
<objectChange node="2000NA" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="2600 European" hp="36" price="0">
<motor torqueScale="1.078"/>
<objectChange node="2600EURO" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="2600 North America" hp="36" price="0">
<motor torqueScale="1.104"/>
<objectChange node="2600NA" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="2600 Utility" hp="36" price="0">
<motor torqueScale="1.104"/>
<objectChange node="2600NAUtility" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3000 European" hp="47" price="0">
<motor torqueScale="1.104"/>
<objectChange node="3000EURO" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3000 North American" hp="47" price="0">
<motor torqueScale="1.104"/>
<objectChange node="engineConfigs7210Decal" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3600 European" hp="48" price="0">
<motor torqueScale="1.104"/>
<objectChange node="engineConfigs7210Decal" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3600 European" hp="48" price="0">
<motor torqueScale="1.104"/>
<objectChange node="engineConfigs7210Decal" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3600 North American" hp="48" price="0">
<motor torqueScale="1.104"/>
<objectChange node="engineConfigs7210Decal" visibilityActive="false"/>
</motorConfiguration>
<motorConfiguration name="3600 Utility" hp="48" price="0">
<motor torqueScale="1.104"/>
<objectChange node="engineConfigs7210Decal" visibilityActive="false"/>
</motorConfiguration>
</motorConfigurations>
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4"/>
</differentials>
</differentialConfiguration>
</differentialConfigurations>
<exhaustEffects>
<exhaustEffect node="0>8" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="-250 0" xzRotationsBackward="50 0" xzRotationsLeft="0 100" xzRotationsRight="0 -100"/>
</exhaustEffects>
<motorStartDuration>3000</motorStartDuration>
<animationNodes>
<animationNode node="0>13|7|0|0|0" rotSpeed="1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="1"/>
<animationNode node="0>13|7|1|0|0" rotSpeed="-1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="1"/>
</animationNodes>
<dashboards>
<dashboard displayType="ANIMATION" valueType="rpm" animName="rpmNeedle" minValueAnim="0" maxValueAnim="1800" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="rpm" animName="Gaz" minValueAnim="0" maxValueAnim="1800" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="rpm" animName="Gaz1" minValueAnim="0" maxValueAnim="1800" groups="MOTOR_ACTIVE"/>
</dashboards>
<sounds externalSoundFile="sounds/wladek.xml"/>
</motorized>
<drivable>
<steeringWheel node="0>11|0|0" indoorRotation="540" outdoorRotation="35"/>
</drivable>
<cylindered>
<movingTools>
<movingTool node="0>9|0|1">
<dependentPart node="0>9|0|3"/>
</movingTool>
<movingTool node="0>9|0|1">
<controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="1.0" iconFilename="$dataS2/menu/moveControls/implement_attacher.png"/>
<rotation rotSpeed="20" rotAcceleration="280" rotMax="25" rotMin="-7"/>
<attacherJoint jointIndices="0 1 2"/>
<dependentPart node="0>9|0|3"/>
</movingTool>
</movingTools>
</cylindered>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillUnit capacity="49.2" unit="$l10n_unit_literShort" fillTypes="diesel" showOnHud="false" showInShop="false"/>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<washable dirtDuration="85" washDuration="1" workMultiplier="3"/>
<honk>
<sound template="HONK_FENDT511C" linkNode="0>"/>
</honk>
<connectionHoses>
<target attacherJointIndices="1 2 3" type="hydraulicIn" node="0>13|0|10|1|0|1" socket="hydraulic01"/>
<target attacherJointIndices="1 2 3" type="hydraulicOut" node="0>13|0|10|1|0|1" socket="hydraulic01"/>
<target attacherJointIndices="1 2 3" type="electric" node="0>13|0|10|0|1" socket="electric"/>
</connectionHoses>
<frontloaderConfigurations>
<frontloaderConfiguration name="$l10n_ui_no" price="0">
<objectChange node="attacherBlock" visibilityActive="false"/>
</frontloaderConfiguration>
<frontloaderConfiguration name="$l10n_ui_yes" price="1000" icon="$dataS2/menu/hud/configurations/config_loader.png">
<attacherJoint node="attacherJointFL" jointType="attachableFrontloader" lowerRotLimit="0 0 0" lowerTransLimit="0 0 0" moveTime="2">
<rotationNode upperRotation="0 0 0" lowerRotation="0 0 0"/>
<schema position="1 0.4" rotation="0" invertX="true"/>
</attacherJoint>
<objectChange node="attacherBlock" visibilityActive="true" visibilityInactive="false"/>
</frontloaderConfiguration>
</frontloaderConfigurations>
<i3dMappings>
<i3dMapping id="brakePedal" node="0>13|12|0"/>
<i3dMapping id="brakePedal1" node="0>13|12|1"/>
<i3dMapping id="attacherBlock" node="0>15|0"/>
<i3dMapping id="attacherJointFL" node="0>15|0|0"/>
<i3dMapping id="chair" node="0>17"/>
<i3dMapping id="chair1" node="0>5|1"/>
<i3dMapping id="chair3" node="0>10"/>
<i3dMapping id="directionMarker" node="0>13|15|0|0|0|0|0|1"/>
<i3dMapping id="directionMarker1" node="0>13|15|0|0|0|0|0|0"/>
<i3dMapping id="2000EURO" node="0>17"/>
<i3dMapping id="2000NA" node="0>18"/>
<i3dMapping id="2600EURO" node="0>19"/>
<i3dMapping id="2600NA" node="0>20"/>
<i3dMapping id="2600NAUtility" node="0>21"/>
<i3dMapping id="3000EURO" node="0>22"/>
<i3dMapping id="3000NA" node="0>23"/>
<i3dMapping id="3600EURO" node="0>24"/>
<i3dMapping id="3600NA" node="0>25"/>
<i3dMapping id="3600NAUtility" node="0>26"/>
</i3dMappings>
</vehicle>

Patton_M47 29.04.2021 22:03
FYI I managed to figure out the motor configs but I would still like to know how to set up the brakes

Bilbo Beutlin (BBeutlin) 30.04.2021 01:09
I'd assume most people setup the brakeForce values by practical drive tests which settings are suitable for the vehicle, perhaps in comparison with other vehicles.

If you want to know the exact calculation for brakeForce influence see
LUADOC/Script/vehicles/WheelsUtil.updateWheelPhysics() and for lowBrakeForce WheelsUtil.updateWheelsPhysics()

Patton_M47 30.04.2021 01:35
thanks


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