Category | Farming Simulator 19 |
Created | 27.05.2021 07:52 |
Boris Klinko (Boris555) | 27.05.2021 07:52 |
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Hello, is there a way to remove the dust that is seen when vehicles drive over asphalt texture? |
Bilbo Beutlin (BBeutlin) | 27.05.2021 09:49 |
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Globally you can reduce particles by lowering the gfx quality in game settings. In a vehicle xml you can disable particles by <wheel .. hasParticles="false" For more options you need a custom script. |
Boris Klinko (Boris555) | 27.05.2021 15:19 |
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I have found this tag in .i3d of the map. <Layer name="asphalt01" detailMapId="165" normalMapId="166" unitSize="1.5" weightMapId="164" blendContrast="0.2" distanceMapId="4" attributes="0.408 0.412 0.4 1 2" priority="6"/> Attributes property defines the effects. First three numbers are color, when the fifth is set to 2 there is no dust, when it is 7 there is dust. I haven't tried other number combinations as this solved my requirement. |
Bilbo Beutlin (BBeutlin) | 27.05.2021 15:25 |
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I'm not sure if this was changed in FS19, but in FS17 was attributes= [RGB color of tracks and PS] [track deepness] [ID surface sound] priority= shader pri to blend different textures |
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