Category | Farming Simulator 19 |
Created | 29.06.2021 10:33 |
Andreas Thumberger (anthu) | 29.06.2021 10:33 |
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hello guys is it possible for me, to lock one sellpoint for missions? so how giants did it on Erlengrat in the sellpoint TrainFelsbrunn. what must i do for this? lg andreas |
Bilbo Beutlin (BBeutlin) | 29.06.2021 18:24 |
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Look into the selling station specific xml file. Accepted are only the <sellingStation> <fillType> - also for field missions. |
Andreas Thumberger (anthu) | 30.06.2021 08:04 |
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here is the boatUnlaodingStation.xml: --------------------------------------------------- <?xml version="1.0" encoding="utf-8" standalone="no" ?> <placeable> <storeData> <name>$l10n_shopItem_boatUnloadingStation</name> <image>$data/store/store_empty.png</image> <price>1</price> <canBeSold>false</canBeSold> <showInStore>false</showInStore> <lifetime>1000</lifetime> <rotation>0</rotation> <brand>AJTECH</brand> <species>placeable</species> <category>placeableMisc</category> </storeData> <placeableType>sellingStation</placeableType> <filename>placeables/boatUnloadingStation.i3d</filename> <placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" /> <sellingStation stationName="$l10n_boatUnloadingStation" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48" hotspotTextOffset="0px 34px"> <unloadTrigger exactFillRootNode="0|0" baleTriggerNode="0|1" /> <fillType name="potato" priceScale="2" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="sugarBeet" priceScale="2" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="sugarCane" priceScale="2" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="wool" priceScale="2" supportsGreatDemand="true" disablePriceDrop="false" /> </sellingStation> </placeable> ----------------------------------- where i must insert this? lg andreas |
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