Category | Farming Simulator 19 |
Created | 17.09.2021 03:41 |
Henry Petkau (SlootScooter) | 17.09.2021 03:41 |
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2021-09-16 19:29 Overriding bale (STRAW_120_90_240) 'data/objects/squarebales/baleStraw240.i3d' 2021-09-16 19:29 Overriding bale (DRYGRASS_WINDROW_120_90_240) 'data/objects/squarebales/baleHay240.i3d' 2021-09-16 19:29 Overriding bale (GRASS_WINDROW_120_90_240) 'data/objects/squarebales/baleGrass240.i3d' 2021-09-16 19:29 Overriding bale (SILAGE_120_90_240) 'data/objects/squarebales/kuhnSW4014/baleSilage240.i3d' 2021-09-16 19:29 Overriding bale (STRAW_112_130) 'data/objects/roundbales/roundbaleStraw_w112_d130.i3d' 2021-09-16 19:29 Overriding bale (DRYGRASS_WINDROW_112_130) 'data/objects/roundbales/roundbaleHay_w112_d130.i3d' 2021-09-16 19:29 Overriding bale (GRASS_WINDROW_112_130) 'data/objects/roundbales/roundbaleGrass_w112_d130.i3d' 2021-09-16 19:29 Overriding bale (SILAGE_112_130) 'data/objects/roundbales/roundbaleSilage_w112_d130.i3d' 2021-09-16 19:29 Overriding bale (COTTON_244_244_488) 'data/objects/cottonModules/cottonModule488.i3d' |
Bilbo Beutlin (BBeutlin) | 17.09.2021 13:22 |
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That simply means, the default bale definitions (maps_baleTypes.xml) have been replaced by custom definitions. Either in the map or by other external mods. |
Henry Petkau (SlootScooter) | 18.09.2021 00:41 |
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I have checked and the map is using the default file path for bales in the "map.xml" "<baleTypes filename="$data/maps/maps_baleTypes.xml" />" Is there something Im missing |
Bilbo Beutlin (BBeutlin) | 18.09.2021 14:39 |
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In Giants maps this line is commented out, so the default bales are used automatically. Maybe also it comes from another mod. Some balers use custom baleTypes. Anyway, it's just a notification, neither warning nor error. |
Henry Petkau (SlootScooter) | 18.09.2021 18:36 |
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Commenting it out got rid of the lines, thank you! I know its not an error it was just bugging me seeing it in my log |
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