Category | Farming Simulator 19 |
Created | 10.11.2021 01:00 |
Kurt Thomas (kurtt0072) | 10.11.2021 01:00 |
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I have created a XMl file called defaultItems.xml. I then went into the Farming Simulator folder and copied the genetic sale point files and put them into the placeable folder. I go into the game and nothing. There is no sale point on the map. I do not know what I am doing wrong. In the moddesc and put the xml into this location <defaultItemsXMLFilename="defaultItems.xml".> I have tried over and over again. Nothing will pop up. What am I doing wrong? Please help I am about ready to pull my hair out. Here is defaultItems.xml file <?xml version="1.0" encoding="utf-8" standalone="no"?> <items> <!-- Buying and selling points --> <item mapBoundId="sellingStationDekalb" className="SellingStationPlaceable" filename="/placeables/sellingStationDekalb.xml" position="-65.586 -2.935 65.535" rotation="-0.521 0 0" /> </items> Selling Station code ?xml version="1.0" encoding="utf-8" standalone="no" ?> <placeable> <storeData> <name>$l10n_shopItem_sellingStation</name> <image>$data/placeables/mapUS/sellingStationGeneric/store_sellingStationGeneric.png</image> <price>1</price> <canBeSold>false</canBeSold> <showInStore>false</showInStore> <lifetime>1000</lifetime> <rotation>0</rotation> <brand>LIZARD</brand> <species>placeable</species> <category>placeableMisc</category> <vertexBufferMemoryUsage>0</vertexBufferMemoryUsage> <indexBufferMemoryUsage>0</indexBufferMemoryUsage> <textureMemoryUsage>0</textureMemoryUsage> <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage> <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage> </storeData> <placeableType>sellingStation</placeableType> <filename>$data/placeables/mapUS/sellingStationGeneric/sellingStationGeneric.i3d</filename> <placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" /> <sellingStation stationName="SellingStationGeneric" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48"> <unloadTrigger exactFillRootNode="0|0|0|0|0" /> <fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> <fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" /> </sellingStation> </placeable> |
Bilbo Beutlin (BBeutlin) | 10.11.2021 07:51 |
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By looking into the game log you would have known what's wrong. Your filename in defaultItems is invalid. It must be <item ... filename="$mapdir$/placeables/sellingStationDekalb.xml" ... |
Kurt Thomas (kurtt0072) | 11.11.2021 12:02 |
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Thank you. I looked in there a bunch of times. I must have missed it. |
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