| Category | Farming Simulator 19 |
| Created | 04.12.2021 17:20 |
| Rubens De Moraes (Rhubens) | 04.12.2021 17:20 |
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| I have pieces i3d that I exported from blender, and when I use them on Giants Editor, I can only see them when I look the external side of the piece. When I turn de view and look from inside (vehicles) everything disapear. Anyone knows what attribute I have to check to correct this |
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| Patton_M47 | 04.12.2021 20:02 |
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| I think its kinda screwed you might have to go back to blender |
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| Colin Smith (WrinkleysRule) | 04.12.2021 20:08 |
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| Turn on Backface culling in Blender then you will see how your object will appear in GE In order to see both sides of an object (like a window viewed both from inside and out) requires a separate mesh based on the first with the normals flipped. |
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