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top heavy mod

Forum Overview >> Farming Simulator 19

CategoryFarming Simulator 19
Created13.12.2021 22:58


Patton_M47 13.12.2021 22:58
what might cause my mod to be top heavy (aka very tippy)

Bilbo Beutlin (BBeutlin) 13.12.2021 23:55
"heavy" results from mass definition in components.
"tippy" can also be inappropriate chassis definition, eg. in wheels.

Then you must also regard reasonable proportions in load full/empty. You cannot expect a 20k designed trailer expanding to 100k without losing stability.

Patton_M47 14.12.2021 00:31
its a tractor the mass is in kg right?

Bilbo Beutlin (BBeutlin) 14.12.2021 01:18
Yes. All FS (internal) values base on SI system (International System of Units).

Patton_M47 14.12.2021 03:20
ok so my tractor should weigh as much as the real one......
I have the center of mass set to 0.00 1.55 -0.07 as thats what it says is the center in the editor should I lower the middle one?

Scott Lambert (Scooter) 16.12.2021 19:32
The center of mass should be relative to the whole vehicle. The center of mass in the editor is relative to the node selected. The center of mass is in X Y Z coordinates (width, height, length)

Scott Lambert (Scooter) 16.12.2021 19:33
The center of mass should be relative to the whole vehicle. The center of mass in the editor is relative to the node selected. The center of mass is in X Y Z coordinates (width, height, length)

Patton_M47 16.12.2021 20:19
thx


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