|Category||Farming Simulator 19|
|Larry Horse (Larry)||27.12.2021 16:52|
|I have a truck mod that stumped me.
None of animations work, no speedRotatingParts rotate,connection hoses, invisible.... so on..
No errrors or warnings.
XML is vehicle type="tractor"
All the fraseing and paths are correct. I kind of know what I'm doing. I 've beed doing that since FS 11
modDesc is as basic as you get. No vehicleTypes, specializations. WTF?
|Bilbo Beutlin (BBeutlin)||27.12.2021 18:58|
|If you have experience since FS11, you should know that XML structure and hierarchy often has changed.
Compare your mod carefully with a similar default vehicle to re-arrange the structure of xml tags to current state.
|Larry Horse (Larry)||27.12.2021 19:10|
|The Xml Is basicly a copy of Mack superliner1979 That's why I'm asking
|Bilbo Beutlin (BBeutlin)||27.12.2021 19:31|
|sorry - no clairvoyants here.
If you've made changes on the original FS22 vehicle, only you know what you've modified.
Maybe a little typo which doesn't cause an error, but makes xml structure invalid. Perhaps check the xml with Notepad++ plugin "XML Tools".
|Larry Horse (Larry)||27.12.2021 20:08|
|Thanx for advice! Do you think this is a XML problem or i3d could have something to do with it. It is not a modified vannila vechicle.
All the nodes check out I check them 1700 times
|Larry Horse (Larry)||27.12.2021 20:29|
|Thanx for advice! Do you think this is a XML problem or i3d could have something to do with it. It is not a modified vannila vechicle
|Larry Horse (Larry)||28.12.2021 01:48|
|I'm a dumbass.... i was rite there in front of me , twice
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