Category | Farming Simulator 19 |
Created | 27.12.2021 16:52 |
Larry Horse (Larry) | 27.12.2021 16:52 |
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I have a truck mod that stumped me. None of animations work, no speedRotatingParts rotate,connection hoses, invisible.... so on.. No errrors or warnings. XML is vehicle type="tractor" All the fraseing and paths are correct. I kind of know what I'm doing. I 've beed doing that since FS 11 modDesc is as basic as you get. No vehicleTypes, specializations. WTF? |
Bilbo Beutlin (BBeutlin) | 27.12.2021 18:58 |
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If you have experience since FS11, you should know that XML structure and hierarchy often has changed. Compare your mod carefully with a similar default vehicle to re-arrange the structure of xml tags to current state. |
Larry Horse (Larry) | 27.12.2021 19:10 |
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The Xml Is basicly a copy of Mack superliner1979 That's why I'm asking |
Bilbo Beutlin (BBeutlin) | 27.12.2021 19:31 |
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sorry - no clairvoyants here. If you've made changes on the original FS22 vehicle, only you know what you've modified. Maybe a little typo which doesn't cause an error, but makes xml structure invalid. Perhaps check the xml with Notepad++ plugin "XML Tools". |
Larry Horse (Larry) | 27.12.2021 20:08 |
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Thanx for advice! Do you think this is a XML problem or i3d could have something to do with it. It is not a modified vannila vechicle. All the nodes check out I check them 1700 times |
Larry Horse (Larry) | 27.12.2021 20:29 |
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Thanx for advice! Do you think this is a XML problem or i3d could have something to do with it. It is not a modified vannila vechicle |
Larry Horse (Larry) | 28.12.2021 01:48 |
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I'm a dumbass.... i was rite there in front of me , twice |
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