Category | Farming Simulator 22 |
Created | 30.01.2022 17:41 |
Charles Hooperlee (subbeh) | 30.01.2022 17:41 |
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Hi, sorry if this is a duplicate but it's just about February 2022 and my Google searches haven't turned up with any answers from after December 2021. Where can I find the LUADOCs or sources for FS22? I am interested in modding but cannot find the LUADOCs or sources for FS22. I am able to get LUA executing in my own mod but without documentation of the API (or the sources themselves) to various components of the game (productionPoint, for example), then I cannot really make the modifications that I'm meaning to make. FWIW I am on a Mac. I had/have the Steam version which does not ship with sources still (I read), so I bought, yes *bought* a new copy of FS22 straight from GIANTS. Prior to installing, I deleted (moved) the user directory with all my saved games, etc in it before installing but still cannot find the sources/documentation I need in either the User directory or Application directory. So where can I find these? I *do* have access to a PC so I am currently downloading the Windows version of FS22 to see if it ships with what I'm looking for. Will this help me find what I'm looking for? Cheers, Charles |
Colin Smith (WrinkleysRule) | 30.01.2022 18:19 |
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Main Farming Simulator 2022 game folder -- sdk/debugger/gameSource.zip Full path C:\Program Files (x86)\Farming Simulator 2022\sdk\debugger\gameSource.zip |
Charles Hooperlee (subbeh) | 30.01.2022 22:00 |
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Thank you very much Colin. It would seem then that the game sources do not ship with the Mac versions then. Hopefully after this 12-hour download of the Windows version completes I'll have that file. |
Colin Smith (WrinkleysRule) | 31.01.2022 11:34 |
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To make it easier to access the files iIt would be nice if Giants posted those in the Documentation section of this forum along other various Modding info, for example a PDF on the Blender Exporter settings would be nice to start with. |
Charles Hooperlee (subbeh) | 01.02.2022 17:24 |
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Yes, I agree, it shouldn't be so hard to gain access to these files or any of the documentation. |
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