Category | Farming Simulator 22 |
Created | 01.03.2022 22:44 |
Patton_M47 | 01.03.2022 22:44 |
---|---|
the transform is pointing in the right direction (ps it the attachable one) <?xml version="1.0" encoding="utf-8" standalone="no" ?> <vehicle type="combineDrivable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd"> <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation> <storeData> <name> <en>Harvester</en></name> <specs> <power>31</power> <maxSpeed>0</maxSpeed> </specs> <functions> <function>$l10n_function_combine</function> <function>$l10n_function_combineNeedsCutter</function> </functions> <image>store0.dds</image> <price>129500</price> <lifetime>600</lifetime> <rotation>0</rotation> <brand>LIZARD</brand> <category>harvesters</category> <shopFoldingState>1</shopFoldingState> <shopTranslationOffset>0 0.068 0</shopTranslationOffset> <shopRotationOffset>-0.154 0 0</shopRotationOffset> <vertexBufferMemoryUsage>5637376</vertexBufferMemoryUsage> <indexBufferMemoryUsage>1105664</indexBufferMemoryUsage> <textureMemoryUsage>6225920</textureMemoryUsage> <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage> <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage> <audioMemoryUsage>335451</audioMemoryUsage> </storeData> <base> <typeDesc>$l10n_typeDesc_combine</typeDesc> <filename>Harvester.i3d</filename> <sounds filename="$data/vehicles/deutzFahr/topLiner4090/sounds/topLiner4090.xml"/> <size width="5" length="9.7" lengthOffset="-0.15" height="4.1"/> <components> <component centerOfMass="0.19 1.55 2" solverIterationCount="35" mass="2100"/> <component centerOfMass="0.00 0.08 0.63" solverIterationCount="25" mass="700"/> <component centerOfMass="0.00 -0.01 0.53" solverIterationCount="10" mass="300"/> <joint component1="1" component2="2" node="1>0" rotLimit="0 90 0" transLimit="0 0 0"/> <joint component1="2" component2="3" node="2>1" rotLimit="0 0 0" transLimit="0 0 0"/> </components> <schemaOverlay attacherJointPosition="0 0" name="HARVESTER"/> <mapHotspot type="HARVESTER"/> </base> <powerConsumer ptoRpm="350" neededMaxPtoPower="10"/> <wheels> <wheelConfigurations> <wheelConfiguration name="$l10n_configuration_valueDefault" price="0"> <wheels hasSurfaceSounds="false"> <wheel> <physics restLoad="0.35" repr="0>0|0" radius="0.686" width="0.2" forcePointRatio="0.2" initialCompression="15" suspTravel="0.05" spring="30" damper="28"/> </wheel> <wheel> <physics restLoad="0.35" repr="0>0|1" radius="0.686" width="0.2" forcePointRatio="0.2" initialCompression="15" suspTravel="0.05" spring="30" damper="28"/> </wheel> <wheel> <physics restLoad="0.35" repr="1>2" radius="0.45" width="0.2" forcePointRatio="0.2" initialCompression="15" suspTravel="0.05" spring="30" damper="28"/> </wheel> </wheels> </wheelConfiguration> </wheelConfigurations> </wheels> <enterable isTabbable="true"> <enterReferenceNode node="0>"/> <exitPoint node="0>0|2|21"/> <cameras> <camera node="0>0|2|19|0|0" rotatable="true" rotateNode="0>0|2|19|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.8" transMax="40" translation="0 0 9" rotation="-26 180 0"> <raycastNode node="0>0|2|20|0"/> <raycastNode node="0>0|2|20|1"/> </camera> <camera node="0>0|2|19|0|0" rotation="-27 180 0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/> </cameras> <characterNode node="0>0|2|18|0" cameraMinDistance="0.5" spineRotation="-90 0 90"> <target ikChain="rightFoot" targetNode="0>0|2|18|1"/> <target ikChain="leftFoot" targetNode="0>0|2|18|2"/> <target ikChain="rightArm" targetNode="0>0|2|18|3" poseId="narrowFingers"/> <target ikChain="leftArm" targetNode="0>0|2|18|4" poseId="narrowFingers"/> </characterNode> </enterable> <motorized> <consumerConfigurations> <consumerConfiguration> <consumer fillUnitIndex="2" usage="155" fillType="diesel"/> <!-- usage is per hour at max load and max rpm --> </consumerConfiguration> </consumerConfigurations> <motorConfigurations> <motorConfiguration name="4cyl" hp="31" price="0"> <motor torqueScale="1.31" minRpm="850" maxRpm="2200" minSpeed="0.01" maxForwardSpeed="0" maxBackwardSpeed="0" brakeForce="0" lowBrakeForceScale="0" accelerationLimit="1.6"> <torque normRpm="0.45" torque="0.9"/> <torque normRpm="0.5" torque="0.97"/> <torque normRpm="0.59" torque="1"/> <torque normRpm="0.72" torque="1"/> <torque normRpm="0.86" torque="0.88"/> <torque normRpm="1" torque="0.72"/> </motor> <transmission minForwardGearRatio="41" maxForwardGearRatio="300" minBackwardGearRatio="55.2" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/> </motorConfiguration> </motorConfigurations> <exhaustEffects> <exhaustEffect node="0>7" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5"/> </exhaustEffects> <animationNodes> <animationNode node="0>0|3|8" rotSpeed="400" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="4"/> <animationNode node="0>0|3|1" rotSpeed="400" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="4"/> </animationNodes> <motorStartDuration>3400</motorStartDuration> </motorized> <attachable> <inputAttacherJoints> <inputAttacherJoint node="2>0" jointType="trailer" rootNode="2>" attacherHeight="0.75"/> </inputAttacherJoints> <brakeForce force="0.1" maxForce="0.9" maxForceMass="8000"/> <support animationName="moveSupport" detachAnimationTime="1" delayedOnAttach="false"/> </attachable> <attacherJoints> <attacherJoint jointType="cutter" node="0>17|0|0|0|6|4" rootNode="0>" allowsJointLimitMovement="false" upperRotationOffset="0" lowerRotLimit="0 0 0"> <objectChange node="0>0|2|7" visibilityActive="true" visibilityInactive="false"/> <schema position="0 0.4" rotation="0" invertX="false"/> </attacherJoint> </attacherJoints> <fillUnit> <fillUnitConfigurations> <fillUnitConfiguration> <fillUnits> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="combine" capacity="8500" foldMinLimit="0" foldMaxLimit="0"> <alarmTriggers> <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/> </alarmTriggers> </fillUnit> <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="555"/> </fillUnits> </fillUnitConfiguration> </fillUnitConfigurations> </fillUnit> <fillVolume> <fillVolumeConfigurations> <fillVolumeConfiguration> <volumes> <volume node="0>0|2|3" maxDelta="0.15" maxAllowedHeapAngle="15" fillUnitIndex="1" maxSubDivEdgeLength="0.7"/> </volumes> </fillVolumeConfiguration> </fillVolumeConfigurations> <unloadInfos> <unloadInfo> <node node="0>0|2|16" width="0.4" length="0.4"/> </unloadInfo> </unloadInfos> <loadInfos> <loadInfo> <node node="0>0|2|15" width="0.4" length="0.4"/> </loadInfo> </loadInfos> </fillVolume> <turnOnVehicle turnOffIfNotAllowed="true"/> <workAreas> <workArea type="combineSwath" functionName="processCombineSwathArea" requiresGroundContact="false" disableBackwards="false"> <area startNode="0>0|2|0|3|0" widthNode="0>0|2|0|3|1" heightNode="0>0|2|0|3|2"/> </workArea> </workAreas> <combine fillUnitIndex="1" allowThreshingDuringRain="false"> <swath available="true" workAreaIndex="1"/> <chopper available="false"/> <processing toggleTime="3.5"/> <strawEffect> <effectNode effectClass="TypedMotionPathEffect" effectType="STRAW_CHOPPER" materialType="DROP" linkNode="0>0|2|0|7|1|0"> <motionPathEffect textureFilename="$data/vehicles/deutzFahr/topLiner4090/strawUnloadArray.dds" numRows="16" rowLength="12" minFade="0.04"/> </effectNode> <effectNode effectClass="ParticleEffect" effectNode="strawEffectSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/> <effectNode effectClass="ParticleEffect" effectNode="chafferSmokeEmitter" particleType="smoke" materialType="smokeParticle" useFruitColor="true"/> </strawEffect> <fillEffect> <effectNode effectNode="0>0|2|0|7|0|0" materialType="unloading" delay="0"/> <effectNode effectNode="0>0|2|0|7|0|1" materialType="unloadingSmoke" delay="0.1"/> </fillEffect> <animationNodes> <animationNode node="0>0|3|0" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|2" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|3" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|4" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|5" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|6" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|7" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|9" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|10" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|11" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|12" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> <animationNode node="0>0|3|13" rotSpeed="200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="2"/> </animationNodes> </combine> <pipe> <unloadingTriggers> <unloadingTrigger node="0>5"/> </unloadingTriggers> </pipe> <dischargeable> <dischargeNode node="0>0|2|17" emptySpeed="250" fillUnitIndex="1" maxDistance="8"> <info width="0.4" length="0.4" useRaycastHitPosition="true"/> <effects> <effectNode effectNode="0>0|2|0|8|0" effectClass="PipeEffect" materialType="pipe" delay="0" maxBending="0.8" positionUpdateNodes="pipeEffectSmoke" extraDistance="0.35"/> <effectNode effectNode="0>0|2|0|8|1" materialType="unloadingSmoke" delay="0.1" alignToWorldY="true"/> </effects> </dischargeNode> </dischargeable> <foliageBending> <bendingNode minX="-1.8" maxX="1.8" minZ="1" maxZ="3" yOffset="0.55"/> <bendingNode minX="-1.55" maxX="1.55" minZ="-2.5" maxZ="1" yOffset="0.55"/> <bendingNode minX="-1.05" maxX="1.05" minZ="-4.8" maxZ="-2.5" yOffset="1.0"/> <bendingNode minX="-1" maxX="1" minZ="0.5" maxZ="2.3" yOffset="-0.75" node="attacherJointFrontRot"/> </foliageBending> <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/> <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/> </vehicle> |
Note: Log in to post. Create a new account here.