COMMUNITY FORUM

FS 22 Creating new paintable ground textures

Forum Overview >> Farming Simulator 22

CategoryFarming Simulator 22
Created02.03.2022 02:19


protein 02.03.2022 02:19
Looking to create some custom paintable ground textures in landscaping mode ....Anyone have any insight in how to do this or the process ? Any help would be much appreciated guys thanks

Colin Smith (WrinkleysRule) 02.03.2022 12:27
Are you creating the textures from scratch if so then use the game terrain textures as a reference for size and format, if only adding new completed textures to the landscaping mode then the following link may help

https://forum.giants-software.com/viewtopic.php?f=895&t=187256

protein 05.03.2022 14:04
thanks for your reply ..yes would be making new textures as want to create a paintable road surface with lines on an asphalt texture...could I use the existing asphalt texture and just add lines to it or would I need to remake the texture from scratch?

Ed Propsner (crotchfrog) 05.03.2022 14:50
I would think that unless your painted roads are perfectly straight and only a single texture wide, the addition of "lines" could be a bit of an issue and would need to be added after the fact, perhaps a decal? Just my thoughts, Colin is by far the expert in this area.

Colin Smith (WrinkleysRule) 05.03.2022 18:34
I did use a lines decals on a road as an experiment when I done the Set Terrain Height, Paint Terrain and Spline Placement Scripts tutorial but as previously pointed out the problem comes on bends

https://farmerboysmodding.com/index.php?/topic/491-set-terrain-height-paint-terrain-and-spline-placement-scripts/ (log in required)

relevant image from that tutorial

https://i.imgur.com/2jSXo2h.png

the whole road scene was created with just one spline using the various scripts.


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