COMMUNITY FORUM

Farmland-Ids

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CategoryFarming Simulator 22
Created12.04.2022 19:57


Edilson Dias Moraes (cemil) 12.04.2022 19:57
Farmland-Ids not set for all pixel in farmland-infoLayer!


no meu mapa ta aparecendo essa linha amarela
e editor os campos estão todos pintado perfeitamente e entra no jogo os campos estão corretos para compra eu consigo compra tranquilo,
eu convert o farmland para png realmente tem um bom pedaço sem pintar no png,
eu quero saber se tem outro jeito de arrumar ou vou terque pintar os campos tudo de novo?

Ed Propsner (crotchfrog) 12.04.2022 22:39
You have pixels painted in the farmland-infolayer that do not have a corresponding farmland id in the farmland.xml. Have you entered all of your farmland id's into the farmland.xml?

Edilson Dias Moraes (cemil) 12.04.2022 23:12
sim esta tudo correto com seu id pintado no editor e com seu respectivo id o problema e que no arquivo grle tem umas partes sem pintar que esta dando esse erro, eu queria saber se tem com criar outro arquivo grle sem ter que pintar o farmland de novo?

Edilson Dias Moraes (cemil) 12.04.2022 23:34
sim esta tudo correto com seu id pintado no editor e com seu respectivo id o problema e que no arquivo grle tem umas partes sem pintar que esta dando esse erro, eu queria saber se tem com criar outro arquivo grle sem ter que pintar o farmland de novo?

Ed Propsner (crotchfrog) 13.04.2022 13:44
I believe the problem is the other way around, it's not that you have an area of the grle that is not painted, GE is reading an RGB value that is not assigned in the farmland.xml. I had this problem once and here is what I did to get around it. LS-Modcompany has a script called field dimensions to farmland converter. Find and download it, then run it against your farmland infolayer (convert to png first). It will generate a farmland.xml for you. When you look at the new farmland.xml you will easily be able to see which farmland id's are causing the problem. For example if you only have 20 filelds, the new farmland.xml will have 20+ ids. In my case I was unable to find the offending pixels, and since the area was obviously incredibly small I just left the assigned farmland id and called it a day. I've never had a single issue with the map since.


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