|Category||Farming Simulator 22|
|Kurth Lamai (Kurth)||16.05.2022 09:10|
|Search the XML entries to permanently rotate a placeable object 360 degrees.
Something like rotating a chimney hat permanently, within a map you can do this with the "onCreate" entries.
In the placeable mod only via an XML entry or a shader as in LS19. Unfortunately, this (meshRotateShader.xml) is no longer available.
Unfortunately, it doesn't work the way it does in the windmills.
<windTurbine headNode="headNode" headAdjustToWind="false" optimalWindSpeed="5">
<animationNode node="rotationNode" rotSpeed="100" rotAxis="3" />
Is there another possibility?
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