Category | Farming Simulator 22 |
Created | 16.05.2022 09:10 |
Kurth Lamai (Kurth) | 16.05.2022 09:10 |
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Search the XML entries to permanently rotate a placeable object 360 degrees. Something like rotating a chimney hat permanently, within a map you can do this with the "onCreate" entries. In the placeable mod only via an XML entry or a shader as in LS19. Unfortunately, this (meshRotateShader.xml) is no longer available. Unfortunately, it doesn't work the way it does in the windmills. <windTurbine headNode="headNode" headAdjustToWind="false" optimalWindSpeed="5"> <animationNodes> <animationNode node="rotationNode" rotSpeed="100" rotAxis="3" /> </animationNodes> </windTurbine> Is there another possibility? |
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