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Header attachmet in transport mode

Forum Overview >> Farming Simulator 22

CategoryFarming Simulator 22
Created31.05.2022 09:35


KroshkaRoo 31.05.2022 09:35
Hello. There is a problem with the attachment of reapers that have a transport mode (with wheels), to vehicles. This problem appeared after Patch 1.4, as I understand it. What specifically needs to be changed in the trading of the jet connection so that it begins to connect to the vehicles? Everything worked fine before updating

rsmDS900 xml AI section
<ai>
<areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
<sizeMarkers leftNode="aiSizeLeft" rightNode="aiSizeRight" backNode="aiSizeBack"/>
<collisionTrigger node="aiCollisionTrigger" width="5.6" height="2.0"/>
<agentAttachment jointNode="attacherJoint" width="14" height="2.8" length="3.4" lengthOffset="0.3"/>
<agentAttachment jointNode="trailerAttacherJoint" rotCenterWheelIndices="1 2" width="3.2" height="3" length="4" lengthOffset="0" hasCollision="false">
<agentAttachment jointNode="frontAxisJoint" rotCenterWheelIndices="3 4" width="3.2" height="3" length="14.5" lengthOffset="1.8"/>
</agentAttachment>
</ai>

rsmDS900 xml Attachable section

<attachable allowFoldingWhileLowered="false">
<inputAttacherJoints>
<inputAttacherJoint node="attacherJoint" jointType="cutter">
<heightNode node="heightNode01"/>
<heightNode node="heightNode02"/>
<heightNode node="heightNode03"/>
<distanceToGround lower="0.7" upper="2.2"/>
</inputAttacherJoint>
<inputAttacherJoint node="trailerAttacherJoint" jointType="trailer" attacherHeight="0.4" rootNode="ds900_drawbar_component3" allowsLowering="false" foldMinLimit="0.99" foldMaxLimit="1"/>
</inputAttacherJoints>
<brakeForce force="0.2"/>
<support animationName="moveSupport"/>
</attachable>

rsmDS900 xml i3dMapping section

<i3dMappings>
<i3dMapping id="ds900_main_component1" node="0>"/>
<i3dMapping id="rostelmash_vis" node="0>0"/>
<i3dMapping id="frontAxisRot" node="0>0|0|0"/>
<i3dMapping id="frontAxisJoint" node="0>0|0|0|0"/>
<i3dMapping id="backAxis" node="0>0|0|1"/>
<i3dMapping id="armLeft" node="0>0|0|1|0"/>
<i3dMapping id="axisBackLeft" node="0>0|0|1|0|0"/>
<i3dMapping id="wheelBackLeftRot" node="0>0|0|1|0|0|0"/>
<i3dMapping id="wheelBackLeft" node="0>0|0|1|0|0|0|0"/>
<i3dMapping id="damperBackLeft" node="0>0|0|1|0|1"/>
<i3dMapping id="armRight" node="0>0|0|1|1"/>
<i3dMapping id="armRight2" node="0>0|0|1|1|0"/>
<i3dMapping id="axisBackRight" node="0>0|0|1|1|0|0"/>
<i3dMapping id="wheelBackRightRot" node="0>0|0|1|1|0|0|0"/>
<i3dMapping id="wheelBackRight" node="0>0|0|1|1|0|0|0|0"/>
<i3dMapping id="armRightLock" node="0>0|0|1|1|0|1"/>
<i3dMapping id="lock" node="0>0|0|1|2"/>
<i3dMapping id="attacherJoint" node="0>0|1"/>
<i3dMapping id="heightNode01" node="0>0|1|0"/>
<i3dMapping id="heightNode02" node="0>0|1|1"/>
<i3dMapping id="heightNode03" node="0>0|1|2"/>
<i3dMapping id="pto" node="0>0|2"/>
<i3dMapping id="reelArm" node="0>0|3"/>
<i3dMapping id="reelMover" node="0>0|3|0"/>
<i3dMapping id="reel" node="0>0|3|0|0"/>
<i3dMapping id="spike01" node="0>0|3|0|0|0|0"/>
<i3dMapping id="spike02" node="0>0|3|0|0|0|1"/>
<i3dMapping id="spike03" node="0>0|3|0|0|0|2"/>
<i3dMapping id="spike04" node="0>0|3|0|0|0|3"/>
<i3dMapping id="spike05" node="0>0|3|0|0|0|4"/>
<i3dMapping id="reel2" node="0>0|3|0|1"/>
<i3dMapping id="reelMotor" node="0>0|3|0|2"/>
<i3dMapping id="reelMotorChain" node="0>0|3|0|3"/>
<i3dMapping id="hydraulicReelMoverRef" node="0>0|3|0|4"/>
<i3dMapping id="spikesRefFrame" node="0>0|3|0|5"/>
<i3dMapping id="hydraulicReelMover" node="0>0|3|1"/>
<i3dMapping id="hydraulicReelMoverPunch" node="0>0|3|1|0"/>
<i3dMapping id="hydraulicReelArmRef" node="0>0|3|2"/>
<i3dMapping id="lightFrame" node="0>0|3|3"/>
<i3dMapping id="backlightRight" node="0>0|3|3|0|0"/>
<i3dMapping id="turnLightRight" node="0>0|3|3|0|1"/>
<i3dMapping id="hydraulicReelArm" node="0>0|4"/>
<i3dMapping id="hydraulicReelArmPunch" node="0>0|4|0"/>
<i3dMapping id="backLightsHigh" node="0>0|5|0"/>
<i3dMapping id="turnLightLeft" node="0>0|5|1"/>
<i3dMapping id="backlightLeft" node="0>0|5|2"/>
<i3dMapping id="workAreaStart" node="0>0|6|0"/>
<i3dMapping id="workAreaWidth" node="0>0|6|1"/>
<i3dMapping id="workAreaHeight" node="0>0|6|2"/>
<i3dMapping id="groundReferenceNode" node="0>0|6|3"/>
<i3dMapping id="aiMarkerLeft" node="0>0|7|0|0"/>
<i3dMapping id="aiMarkerRight" node="0>0|7|0|1"/>
<i3dMapping id="aiMarkerBack" node="0>0|7|0|2"/>
<i3dMapping id="aiSizeLeft" node="0>0|7|1|0"/>
<i3dMapping id="aiSizeRight" node="0>0|7|1|1"/>
<i3dMapping id="aiSizeBack" node="0>0|7|1|2"/>
<i3dMapping id="aiCollisionTrigger" node="0>0|7|2"/>
<i3dMapping id="testArea01Start" node="0>0|8|0|0|0"/>
<i3dMapping id="testArea01Width" node="0>0|8|0|0|1"/>
<i3dMapping id="testArea01Height" node="0>0|8|0|0|2"/>
<i3dMapping id="testArea02Start" node="0>0|8|0|1|0"/>
<i3dMapping id="testArea02Width" node="0>0|8|0|1|1"/>
<i3dMapping id="testArea02Height" node="0>0|8|0|1|2"/>
<i3dMapping id="testArea03Start" node="0>0|8|0|2|0"/>
<i3dMapping id="testArea03Width" node="0>0|8|0|2|1"/>
<i3dMapping id="testArea03Height" node="0>0|8|0|2|2"/>
<i3dMapping id="testArea04Start" node="0>0|8|0|3|0"/>
<i3dMapping id="testArea04Width" node="0>0|8|0|3|1"/>
<i3dMapping id="testArea04Height" node="0>0|8|0|3|2"/>
<i3dMapping id="testArea05Start" node="0>0|8|0|4|0"/>
<i3dMapping id="testArea05Width" node="0>0|8|0|4|1"/>
<i3dMapping id="testArea05Height" node="0>0|8|0|4|2"/>
<i3dMapping id="testArea06Start" node="0>0|8|0|5|0"/>
<i3dMapping id="testArea06Width" node="0>0|8|0|5|1"/>
<i3dMapping id="testArea06Height" node="0>0|8|0|5|2"/>
<i3dMapping id="testArea07Start" node="0>0|8|0|6|0"/>
<i3dMapping id="testArea07Width" node="0>0|8|0|6|1"/>
<i3dMapping id="testArea07Height" node="0>0|8|0|6|2"/>
<i3dMapping id="testArea08Start" node="0>0|8|0|7|0"/>
<i3dMapping id="testArea08Width" node="0>0|8|0|7|1"/>
<i3dMapping id="testArea08Height" node="0>0|8|0|7|2"/>
<i3dMapping id="cutterEffectLinkNode" node="0>0|8|1|0"/>
<i3dMapping id="effectLeft" node="0>0|8|1|1"/>
<i3dMapping id="effectRight" node="0>0|8|1|2"/>
<i3dMapping id="smokeEmitter" node="0>0|8|1|3"/>
<i3dMapping id="belt" node="0>0|9|0"/>
<i3dMapping id="chain" node="0>0|9|1"/>
<i3dMapping id="blades" node="0>0|9|2"/>
<i3dMapping id="mainDrum" node="0>0|9|3"/>
<i3dMapping id="fruitParts" node="0>0|11"/>
<i3dMapping id="wheelFrontRot" node="1>0"/>
<i3dMapping id="wheelFrontLeft" node="1>0|0"/>
<i3dMapping id="wheelFrontRight" node="1>0|1"/>
<i3dMapping id="drawbarJoint" node="1>1"/>
<i3dMapping id="frontAxis" node="1>2"/>
<i3dMapping id="ds900_drawbar_component3" node="2>"/>
<i3dMapping id="drawbarPartColPart" node="2>0"/>
<i3dMapping id="trailerAttacherJoint" node="2>1"/>
<i3dMapping id="drawbar" node="2>2"/>
<i3dMapping id="drawbarPart" node="2>2|0"/>
</i3dMappings>

rsmDS900 i3d drawbar section

<Shape shapeId="34" name="ds900_drawbar_component3" translation="4.41161 0.174605 0" dynamic="true" compound="true" collisionMask="2109442" density="15" clipDistance="300" nodeId="197" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
<Shape shapeId="35" name="drawbarPartColPart" translation="0 7.10543e-17 3.08149e-35" compoundChild="true" collisionMask="8194" density="0.001" nodeId="198" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
<TransformGroup name="trailerAttacherJoint" translation="3.91326 -2.27374e-15 -1.13687e-15" nodeId="199"/>
<Shape shapeId="36" name="drawbar" translation="-1.45957 0.0281919 -5.68437e-16" rotation="0 89.9996 0" clipDistance="300" nodeId="200" materialIds="12" castsShadows="true" receiveShadows="true">
<Shape shapeId="37" name="drawbarPart" translation="2.33841e-16 9.46633e-32 0" clipDistance="300" nodeId="201" materialIds="12" castsShadows="true" receiveShadows="true"/>
<Shape shapeId="38" name="colPartSupport" translation="-4.906e-07 -0.192913 4.62697" rotation="-90.0003 -11.1792 90.0004" compoundChild="true" collisionMask="2109442" density="0.001" nodeId="207" materialIds="204" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
</Shape>
</Shape>

rsmDS900 i3d AI section

<TransformGroup name="ai" rotation="-21.6811 0 0" nodeId="126">
<TransformGroup name="aiAreaMarker" translation="-1.20223e-16 0.53291 -0.541425" nodeId="127">
<TransformGroup name="aiMarkerLeft" translation="4.5 -2.3845e-05 1.3" nodeId="128"/>
<TransformGroup name="aiMarkerRight" translation="-4.5 -2.3845e-05 1.3" nodeId="129"/>
<TransformGroup name="aiMarkerBack" translation="9.9476e-16 -1.46738e-05 0.8" nodeId="130"/>
</TransformGroup>
<TransformGroup name="aiSizeMarker" translation="-1.20223e-16 0.53291 -0.541425" nodeId="131">
<TransformGroup name="aiSizeLeft" translation="4.81188 -3.62898e-05 1.97847" nodeId="132"/>
<TransformGroup name="aiSizeRight" translation="-4.812 -3.62811e-05 1.978" nodeId="133"/>
<TransformGroup name="aiSizeBack" translation="-2.68213e-31 2.28717e-06 -0.124694" nodeId="134"/>
</TransformGroup>
<TransformGroup name="aiCollisionNode" translation="0 0 0.992488" nodeId="135"/>
</TransformGroup>



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