Category | Farming Simulator 22 |
Created | 28.07.2022 02:34 |
Larry Horse (Larry) | 28.07.2022 02:34 |
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I made a Fendt Cargo R which is an attachable front loader adapter. When you attach it to a tractor and then attach a front loader, main collision is firmly stuck on the ground. (the tool in question). Rigid body type Dynamic - Compound - Collision Collision Mask 203002 1 12 13 21 main things in the XML file (this is not the whole XML of course) vehicle type="implement" <base> <typeDesc>$l10n_typeDesc_frontloader</typeDesc> <filename>cosole.i3d</filename> <size width="3" length="1" lengthOffset="-0.1" /> <components> <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="650" /> </components> <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" /> <mapHotspot type="TOOL" /> </base> <attachable> <inputAttacherJoints> <inputAttacherJoint node="0>1|0" jointType="implement" topReferenceNode="0>1|1" lowerRotLimitScale="0 0 0" upperRotationOffset="2" lowerRotationOffset="0" needsLowering="false"> <distanceToGround lower="0.3" upper="1.5" /> </inputAttacherJoint> </inputAttacherJoints> <support animationName="moveSupport"/> </attachable> <attacherJoints> <attacherJoint node="0>0|0|0" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" > <schema position="0.8 0" rotation="0" invertX="false"/> </attacherJoint> <sounds> <attach template="ATTACH_01" linkNode="0>" /> </sounds> </attacherJoints> There are no errors in the Game log. I wonder what vehicle type it should be and what specialization will it need |
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