Category | Farming Simulator 22 |
Created | 10.01.2023 18:20 |
Tobias Agger (tobiasagger1) | 10.01.2023 18:20 |
---|---|
Hello, does anyone know how to make a single mesh with nodes to control og pivot parts of a machine. I dont know what its called, and im also looking for tutorials |
Earl Bush (ProQuasar) | 11.01.2023 03:47 |
---|---|
Hello. If you are using Blender, you can create bones that link to certain meshes to control the movement and/or pivots. There is a YouTube video of a flail mulcher that goes into details about bones if I'm remembering correctly. |
Note: Log in to post. Create a new account here.