Category | Farming Simulator 22 |
Created | 06.04.2023 21:32 |
Andriy Zlobin (Andriy525221) | 06.04.2023 21:32 |
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Hello everybody! I encountered the following problem: there is a modification in the form of a pallet, on which there are canisters with liquid fertilizers. Canisters are hidden using the MergeChildren_hideByIndex parameter found in placeable_shader.xml. I needed to change the number of canisters on a pallet, for this I drove the canisters into 3ds Max, made the necessary edits and exported back. And what is the problem: when I put the shader back and apply the above parameter, the canisters disappear not one by one, but all together. How to solve this situation? |
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