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CategoryFarming Simulator 22
Created01.07.2023 18:13


Siegfried Limberger (Slimbo) 01.07.2023 18:13
Hello

how can i remove this error message from the tracks?

Please help

csPropertyTest>WarningPPT: node Schienen (15) has a collision with 41220 tris</physicsPropertyTest>

Thanks

Colin Smith (WrinkleysRule) 01.07.2023 19:22
You will have to create a seperate collision mesh for the object with a lot less triangles

Siegfried Limberger (Slimbo) 01.07.2023 20:23
Hello

Please give me more details how to do this, this is my first map and I am only missing this bug to publish, Please specify which program or how to do this.

I am not familiar with Blender.
Can I also create this with GE?

Thank you

With kind regards

Sigi

Siegfried Limberger (Slimbo) 01.07.2023 21:31
Hello

I would be very grateful if you could help me, I've been trying to get this working for weeks.

Thank you very much

greetings Sigi

l-sigi@gmx.de


Colin Smith (WrinkleysRule) 01.07.2023 22:50
What is the model at "node Schienen (15)" ?

Siegfried Limberger (Slimbo) 02.07.2023 07:47
Hello

I have created the track and the rails in SplineStreetConstructor_1.64, already in multiple execution, exported as binary i3d but in TestRunner comes an error message.

faulty I3d (file: LS22_map/maps/map.i3d)
physics property test: WarningPPT: node Schienenbeton_2 (15) has a collision with 11868 tris.

I have laid the rails around the whole map and adapted the terrain to it, another rail system would be a real disaster for me.

how can I solve this problem?

I have already created rails 50 times always with error.

Thank you very much

greetings sigi

Sorry for my Englich speak German .

Siegfried Limberger (Slimbo) 02.07.2023 07:56
Hello

I have created the track and the rails in SplineStreetConstructor_1.64, already in multiple execution, exported as binary i3d but in TestRunner comes an error message.

faulty I3d (file: LS22_map/maps/map.i3d)
physics property test: WarningPPT: node Schienenbeton_2 (15) has a collision with 11868 tris.

I have laid the rails around the whole map and adapted the terrain to it, another rail system would be a real disaster for me.

how can I solve this problem?

I have already created rails 50 times always with error.

Thank you very much

greetings sigi

Sorry for my Englich speak German .

Siegfried Limberger (Slimbo) 02.07.2023 08:43
Hello

Today I got it done, the rails I have divided to 5 parts now there is no more koli.


Cool glad
<testGroup name="EditorCheck" passed="True">

<!--no problems found-->

<editorPath>C:/Program Files/GIANTS Software/GIANTS_Editor_9.0.4_64-bit/editor.exe</editorPath>

</testGroup>

<testGroup name="ShaderCheckEditor" passed="True">

<!--no problems found-->

<editorPath>C:/Program Files/GIANTS Software/GIANTS_Editor_9.0.4_64-bit/editor.exe</editorPath>

<!--This particular check is only relevant if you plan to release the mod on consoles.-->

<!--If the mod is meant to be released on PC only, you can ignore the warnings.-->

</testGroup>



Thank you

With kind regards

Sigi


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