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What counts as a prop

Forum Overview >> Farming Simulator 22

CategoryFarming Simulator 22
Created11.07.2023 12:38


Privatech 11.07.2023 12:38
Im making a production point mod. I followed guidelines and used only one material with a texture array for the main building.

However, I have two types of large silos on the outside of the building which use different textures/materials.

What is the best way to go about this?
Should I just load them as props with the props i3d file?

Colin Smith (WrinkleysRule) 11.07.2023 15:16

An i3d can be made up of several differnt meshes each with their own texture, in your case it would be a transform group consisting of
transform group
main building
silo 1
silo 2
complete transform group saved as a single i3d

Privatech 11.07.2023 16:00
Alright, thank you!

Privatech 13.07.2023 13:48
Btw, why doesn't it let me post new threads


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